3
<em>d.labels</em> displays a <em>paint</em> label file in the
4
active display frame on the graphics monitor. Each label has components
5
which determine the text, the location of the text on the image, its
6
size, and the background for the text. This file can be generated with
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the <em><a href="v.label.html">v.label</a></em> program or simply created
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by the user as an ASCII file (using a text editor) and placed in the
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appropriate directory under the user's current mapset and location
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(i.e. <tt>$MAPSET/paint/labels/</tt>).
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Some of the information stored in the label file is unused by
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<!-- The unused information found in a label file is printed to standard
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This extra information is used by such programs as
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<em><a href="ps.map.html">ps.map</a></em>.
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<p>This module was formerly known as <em>d.paint.labels</em>.
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The the old version of <em>d.labels</em> from GRASS 5, which provided
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interactive placement and modification of paint labels, still needs to
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have its functionality merged into this module.
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<em><a href="d.font.html">d.font</a></em><br>
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<em><a href="d.text.html">d.text</a></em><br>
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<em><a href="d.title.html">d.title</a></em><br>
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<em><a href="ps.map.html">ps.map</a></em><br>
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<em><a href="v.label.html">v.label</a></em>
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U.S. Army Construction Engineering
41
<p><i>Last changed: $Date: 2011-11-08 13:24:20 -0800 (Tue, 08 Nov 2011) $</i>