3
<EM>d.labels</EM> displays a <EM>paint</EM> label file in the
4
active display frame on the graphics monitor. Each label has components
5
which determine the text, the location of the text on the image, its
6
size, and the background for the text. This file can be generated with
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the <EM><A HREF="v.label.html">v.label</A></EM> program or simply created
8
by the user as an ASCII file (using a text editor) and placed in the
9
appropriate directory under the user's current mapset and location
10
(i.e. <tt>$MAPSET/paint/labels/</tt>).
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Some of the information stored in the label file is unused by
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<!-- The unused information found in a label file is printed to standard
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This extra information is used by such programs as
19
<EM><A HREF="ps.map.html">ps.map</A></EM>.
22
This module was formerly known as <em>d.paint.labels</em>.
23
The the old version of <em>d.labels</em> from GRASS 5, which provided
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interactive placement and modification of paint labels, still needs to
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have its functionality merged into this module.
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<EM><A HREF="d.font.html">d.font</A></EM><br>
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<EM><A HREF="d.text.html">d.text</A></EM><br>
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<EM><A HREF="d.font.freetype.html">d.font.freetype</A></EM><br>
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<EM><A HREF="d.text.freetype.html">d.text.freetype</A></EM><br>
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<EM><A HREF="d.title.html">d.title</A></EM><br>
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<EM><A HREF="ps.map.html">ps.map</A></EM><br>
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<EM><A HREF="v.label.html">v.label</A></EM>
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U.S. Army Construction Engineering
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<i>Last changed: $Date: 2007-04-06 09:03:07 +0200 (Fri, 06 Apr 2007) $</i>