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/***************************************************************************
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copyright : (C) 2006 by LukĆ”Å” LalinskĆ½
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email : lalinsky@gmail.com
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copyright : (C) 2004 by Allan Sandfeld Jensen
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email : kde@carewolf.org
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(original MPC implementation)
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#include <tbytevector.h>
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#include "wavpackfile.h"
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#include "id3v2header.h"
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#include "apefooter.h"
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using namespace TagLib;
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enum { APEIndex, ID3v1Index };
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class WavPack::File::FilePrivate
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Properties *properties;
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// These indicate whether the file *on disk* has these tags, not if
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// this data structure does. This is used in computing offsets.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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WavPack::File::File(FileName file, bool readProperties,
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Properties::ReadStyle propertiesStyle) : TagLib::File(file)
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read(readProperties, propertiesStyle);
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WavPack::File::~File()
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TagLib::Tag *WavPack::File::tag() const
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WavPack::Properties *WavPack::File::audioProperties() const
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return d->properties;
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bool WavPack::File::save()
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debug("WavPack::File::save() -- File is read only.");
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seek(d->ID3v1Location);
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writeBlock(ID3v1Tag()->render());
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d->ID3v1Location = tell();
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writeBlock(ID3v1Tag()->render());
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removeBlock(d->ID3v1Location, 128);
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if(d->APELocation > d->ID3v1Location)
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d->APELocation -= 128;
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insert(APETag()->render(), d->APELocation, d->APESize);
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insert(APETag()->render(), d->ID3v1Location, 0);
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d->APESize = APETag()->footer()->completeTagSize();
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d->APELocation = d->ID3v1Location;
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d->ID3v1Location += d->APESize;
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d->APELocation = tell();
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writeBlock(APETag()->render());
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d->APESize = APETag()->footer()->completeTagSize();
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removeBlock(d->APELocation, d->APESize);
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if(d->ID3v1Location > d->APELocation) {
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d->ID3v1Location -= d->APESize;
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ID3v1::Tag *WavPack::File::ID3v1Tag(bool create)
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return d->tag.access<ID3v1::Tag>(ID3v1Index, create);
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APE::Tag *WavPack::File::APETag(bool create)
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return d->tag.access<APE::Tag>(APEIndex, create);
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void WavPack::File::strip(int tags)
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d->tag.set(ID3v1Index, 0);
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d->tag.set(APEIndex, 0);
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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void WavPack::File::read(bool readProperties, Properties::ReadStyle /* propertiesStyle */)
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// Look for an ID3v1 tag
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d->ID3v1Location = findID3v1();
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if(d->ID3v1Location >= 0) {
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d->tag.set(ID3v1Index, new ID3v1::Tag(this, d->ID3v1Location));
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// Look for an APE tag
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d->APELocation = findAPE();
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if(d->APELocation >= 0) {
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d->tag.set(APEIndex, new APE::Tag(this, d->APELocation));
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d->APESize = APETag()->footer()->completeTagSize();
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d->APELocation = d->APELocation + APETag()->footer()->size() - d->APESize;
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// Look for WavPack audio properties
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d->properties = new Properties(readBlock(WavPack::HeaderSize),
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length() - d->APESize);
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long WavPack::File::findAPE()
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if(readBlock(8) == APE::Tag::fileIdentifier())
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long WavPack::File::findID3v1()
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if(readBlock(3) == ID3v1::Tag::fileIdentifier())