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// Copyright 2020 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// iOS-specific subclass of ContextGL.
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#include "libANGLE/renderer/gl/eagl/ContextEAGL.h"
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#include "libANGLE/Context.h"
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#include "libANGLE/Display.h"
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#include "libANGLE/renderer/gl/eagl/DisplayEAGL.h"
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ContextEAGL::ContextEAGL(const gl::State &state,
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gl::ErrorSet *errorSet,
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const std::shared_ptr<RendererGL> &renderer)
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: ContextGL(state, errorSet, renderer)