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// Copyright 2020 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// iOS-specific subclass of ContextGL.
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#ifndef LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_
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#define LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_
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#include "libANGLE/renderer/gl/ContextGL.h"
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#include "libANGLE/renderer/gl/RendererGL.h"
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class ContextEAGL : public ContextGL
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ContextEAGL(const gl::State &state,
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gl::ErrorSet *errorSet,
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const std::shared_ptr<RendererGL> &renderer);
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#endif // LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_