~mmach/netext73/webkit2gtk

« back to all changes in this revision

Viewing changes to Source/ThirdParty/ANGLE/src/libGL/entry_points_gl_1_3_autogen.h

  • Committer: mmach
  • Date: 2023-06-16 17:21:37 UTC
  • Revision ID: netbit73@gmail.com-20230616172137-2rqx6yr96ga9g3kp
1

Show diffs side-by-side

added added

removed removed

Lines of Context:
 
1
// GENERATED FILE - DO NOT EDIT.
 
2
// Generated by generate_entry_points.py using data from gl.xml.
 
3
//
 
4
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
 
5
// Use of this source code is governed by a BSD-style license that can be
 
6
// found in the LICENSE file.
 
7
//
 
8
// entry_points_gl_1_3_autogen.h:
 
9
//   Defines the GL 1.3 entry points.
 
10
 
 
11
#ifndef LIBGL_ENTRY_POINTS_GL_1_3_AUTOGEN_H_
 
12
#define LIBGL_ENTRY_POINTS_GL_1_3_AUTOGEN_H_
 
13
 
 
14
#include <export.h>
 
15
#include "angle_gl.h"
 
16
 
 
17
namespace gl
 
18
{
 
19
ANGLE_EXPORT void GL_APIENTRY ActiveTexture(GLenum texture);
 
20
ANGLE_EXPORT void GL_APIENTRY ClientActiveTexture(GLenum texture);
 
21
ANGLE_EXPORT void GL_APIENTRY CompressedTexImage1D(GLenum target,
 
22
                                                   GLint level,
 
23
                                                   GLenum internalformat,
 
24
                                                   GLsizei width,
 
25
                                                   GLint border,
 
26
                                                   GLsizei imageSize,
 
27
                                                   const void *data);
 
28
ANGLE_EXPORT void GL_APIENTRY CompressedTexImage2D(GLenum target,
 
29
                                                   GLint level,
 
30
                                                   GLenum internalformat,
 
31
                                                   GLsizei width,
 
32
                                                   GLsizei height,
 
33
                                                   GLint border,
 
34
                                                   GLsizei imageSize,
 
35
                                                   const void *data);
 
36
ANGLE_EXPORT void GL_APIENTRY CompressedTexImage3D(GLenum target,
 
37
                                                   GLint level,
 
38
                                                   GLenum internalformat,
 
39
                                                   GLsizei width,
 
40
                                                   GLsizei height,
 
41
                                                   GLsizei depth,
 
42
                                                   GLint border,
 
43
                                                   GLsizei imageSize,
 
44
                                                   const void *data);
 
45
ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage1D(GLenum target,
 
46
                                                      GLint level,
 
47
                                                      GLint xoffset,
 
48
                                                      GLsizei width,
 
49
                                                      GLenum format,
 
50
                                                      GLsizei imageSize,
 
51
                                                      const void *data);
 
52
ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage2D(GLenum target,
 
53
                                                      GLint level,
 
54
                                                      GLint xoffset,
 
55
                                                      GLint yoffset,
 
56
                                                      GLsizei width,
 
57
                                                      GLsizei height,
 
58
                                                      GLenum format,
 
59
                                                      GLsizei imageSize,
 
60
                                                      const void *data);
 
61
ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage3D(GLenum target,
 
62
                                                      GLint level,
 
63
                                                      GLint xoffset,
 
64
                                                      GLint yoffset,
 
65
                                                      GLint zoffset,
 
66
                                                      GLsizei width,
 
67
                                                      GLsizei height,
 
68
                                                      GLsizei depth,
 
69
                                                      GLenum format,
 
70
                                                      GLsizei imageSize,
 
71
                                                      const void *data);
 
72
ANGLE_EXPORT void GL_APIENTRY GetCompressedTexImage(GLenum target, GLint level, void *img);
 
73
ANGLE_EXPORT void GL_APIENTRY LoadTransposeMatrixd(const GLdouble *m);
 
74
ANGLE_EXPORT void GL_APIENTRY LoadTransposeMatrixf(const GLfloat *m);
 
75
ANGLE_EXPORT void GL_APIENTRY MultTransposeMatrixd(const GLdouble *m);
 
76
ANGLE_EXPORT void GL_APIENTRY MultTransposeMatrixf(const GLfloat *m);
 
77
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1d(GLenum target, GLdouble s);
 
78
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1dv(GLenum target, const GLdouble *v);
 
79
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1f(GLenum target, GLfloat s);
 
80
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1fv(GLenum target, const GLfloat *v);
 
81
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1i(GLenum target, GLint s);
 
82
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1iv(GLenum target, const GLint *v);
 
83
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1s(GLenum target, GLshort s);
 
84
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord1sv(GLenum target, const GLshort *v);
 
85
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
 
86
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2dv(GLenum target, const GLdouble *v);
 
87
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
 
88
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2fv(GLenum target, const GLfloat *v);
 
89
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2i(GLenum target, GLint s, GLint t);
 
90
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2iv(GLenum target, const GLint *v);
 
91
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2s(GLenum target, GLshort s, GLshort t);
 
92
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord2sv(GLenum target, const GLshort *v);
 
93
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 
94
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3dv(GLenum target, const GLdouble *v);
 
95
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 
96
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3fv(GLenum target, const GLfloat *v);
 
97
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
 
98
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3iv(GLenum target, const GLint *v);
 
99
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
 
100
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord3sv(GLenum target, const GLshort *v);
 
101
ANGLE_EXPORT void GL_APIENTRY
 
102
MultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 
103
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord4dv(GLenum target, const GLdouble *v);
 
104
ANGLE_EXPORT void GL_APIENTRY
 
105
MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 
106
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord4fv(GLenum target, const GLfloat *v);
 
107
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
 
108
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord4iv(GLenum target, const GLint *v);
 
109
ANGLE_EXPORT void GL_APIENTRY
 
110
MultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 
111
ANGLE_EXPORT void GL_APIENTRY MultiTexCoord4sv(GLenum target, const GLshort *v);
 
112
ANGLE_EXPORT void GL_APIENTRY SampleCoverage(GLfloat value, GLboolean invert);
 
113
}  // namespace gl
 
114
 
 
115
#endif  // LIBGL_ENTRY_POINTS_GL_1_3_AUTOGEN_H_