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* Copyright (C) 2019 Apple Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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#include "GPUProcessConnection.h"
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#if ENABLE(GPU_PROCESS)
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#include "DataReference.h"
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#include "GPUConnectionToWebProcessMessages.h"
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#include "LibWebRTCCodecs.h"
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#include "LibWebRTCCodecsMessages.h"
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#include "MediaPlayerPrivateRemoteMessages.h"
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#include "RemoteMediaPlayerManager.h"
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#include "RemoteMediaPlayerManagerMessages.h"
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#include "SampleBufferDisplayLayerMessages.h"
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#include "UserMediaCaptureManager.h"
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#include "UserMediaCaptureManagerMessages.h"
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#include "WebCoreArgumentCoders.h"
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#include "WebPageMessages.h"
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#include "WebProcess.h"
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#include <WebCore/SharedBuffer.h>
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using namespace WebCore;
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GPUProcessConnection::GPUProcessConnection(IPC::Connection::Identifier connectionIdentifier)
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: m_connection(IPC::Connection::createClientConnection(connectionIdentifier, *this))
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GPUProcessConnection::~GPUProcessConnection()
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m_connection->invalidate();
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void GPUProcessConnection::didClose(IPC::Connection&)
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void GPUProcessConnection::didReceiveInvalidMessage(IPC::Connection&, IPC::StringReference, IPC::StringReference)
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#if PLATFORM(COCOA) && ENABLE(VIDEO_TRACK) && ENABLE(MEDIA_STREAM)
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SampleBufferDisplayLayerManager& GPUProcessConnection::sampleBufferDisplayLayerManager()
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if (!m_sampleBufferDisplayLayerManager)
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m_sampleBufferDisplayLayerManager = makeUnique<SampleBufferDisplayLayerManager>();
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return *m_sampleBufferDisplayLayerManager;
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void GPUProcessConnection::didReceiveMessage(IPC::Connection& connection, IPC::Decoder& decoder)
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if (decoder.messageReceiverName() == Messages::MediaPlayerPrivateRemote::messageReceiverName()) {
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WebProcess::singleton().supplement<RemoteMediaPlayerManager>()->didReceivePlayerMessage(connection, decoder);
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#if ENABLE(MEDIA_STREAM)
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if (decoder.messageReceiverName() == Messages::UserMediaCaptureManager::messageReceiverName()) {
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if (auto* captureManager = WebProcess::singleton().supplement<UserMediaCaptureManager>())
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captureManager->didReceiveMessageFromGPUProcess(connection, decoder);
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#if PLATFORM(COCOA) && ENABLE(VIDEO_TRACK)
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if (decoder.messageReceiverName() == Messages::SampleBufferDisplayLayer::messageReceiverName()) {
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sampleBufferDisplayLayerManager().didReceiveLayerMessage(connection, decoder);
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#endif // PLATFORM(COCOA) && ENABLE(VIDEO_TRACK)
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#endif // ENABLE(MEDIA_STREAM)
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#if USE(LIBWEBRTC) && PLATFORM(COCOA)
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if (decoder.messageReceiverName() == Messages::LibWebRTCCodecs::messageReceiverName()) {
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WebProcess::singleton().libWebRTCCodecs().didReceiveMessage(connection, decoder);
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} // namespace WebKit
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#endif // ENABLE(GPU_PROCESS)