1
<?xml version="1.0" encoding="Windows-1252"?>
3
ProjectType="Visual C++"
6
ProjectGUID="{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
7
RootNamespace="GP_axctl"
9
TargetFrameworkVersion="131072"
20
Name="3D Plugin Debug|Win32"
21
OutputDirectory="..\..\..\..\bin\debug"
22
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
24
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
27
ATLMinimizesCRunTimeLibraryUsage="false"
31
Name="VCPreBuildEventTool"
34
Name="VCCustomBuildTool"
37
Name="VCXMLDataGeneratorTool"
40
Name="VCWebServiceProxyGeneratorTool"
44
PreprocessorDefinitions="_DEBUG"
45
AdditionalIncludeDirectories=""
46
MkTypLibCompatible="true"
47
SuppressStartupBanner="true"
49
GenerateTypeLibrary="true"
50
TypeLibraryName="BlenderPlayer.tlb"
51
OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
54
Name="VCCLCompilerTool"
56
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
57
PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32"
58
IgnoreStandardIncludePath="false"
59
BasicRuntimeChecks="3"
61
UsePrecompiledHeader="0"
62
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
63
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
64
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
65
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
67
SuppressStartupBanner="true"
68
DebugInformationFormat="3"
73
Name="VCManagedResourceCompilerTool"
76
Name="VCResourceCompilerTool"
77
PreprocessorDefinitions="_AFXDLL;_DEBUG"
79
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
80
IgnoreStandardIncludePath="false"
84
Name="VCPreLinkEventTool"
88
IgnoreImportLibrary="false"
89
AdditionalOptions="/MACHINE:I386
"
90
AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
92
OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx"
94
SuppressStartupBanner="true"
95
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
96
IgnoreAllDefaultLibraries="false"
97
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
98
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
100
GenerateDebugInformation="true"
101
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.pdb"
103
RandomizedBaseAddress="1"
104
DataExecutionPrevention="0"
105
ImportLibrary="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.lib"
111
Name="VCManifestTool"
123
Name="VCAppVerifierTool"
126
Name="VCPostBuildEventTool"
127
CommandLine="ECHO Moving temporary files
MOVE /Y ..\..\..\..\bin\debug\Blender3DPlugin.ilk ..\..\..\..\..\build\msvc_9\libs\debug
ECHO Done
"
131
Name="3D Plugin Release|Win32"
132
OutputDirectory="..\..\..\..\bin"
133
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl"
134
ConfigurationType="2"
135
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
138
ATLMinimizesCRunTimeLibraryUsage="false"
142
Name="VCPreBuildEventTool"
145
Name="VCCustomBuildTool"
148
Name="VCXMLDataGeneratorTool"
151
Name="VCWebServiceProxyGeneratorTool"
155
PreprocessorDefinitions="NDEBUG"
156
MkTypLibCompatible="true"
157
SuppressStartupBanner="true"
158
TargetEnvironment="1"
159
TypeLibraryName="BlenderPlayer.tlb"
160
OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
163
Name="VCCLCompilerTool"
164
InlineFunctionExpansion="1"
165
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
166
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
169
EnableFunctionLevelLinking="true"
170
DefaultCharIsUnsigned="true"
171
UsePrecompiledHeader="0"
172
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\GP_axctl.pch"
173
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
174
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
175
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
177
SuppressStartupBanner="true"
181
Name="VCManagedResourceCompilerTool"
184
Name="VCResourceCompilerTool"
185
PreprocessorDefinitions="_AFXDLL;NDEBUG"
189
Name="VCPreLinkEventTool"
193
AdditionalOptions="/MACHINE:I386"
194
AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
195
OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx"
197
SuppressStartupBanner="true"
198
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
199
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib"
200
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
201
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.pdb"
203
RandomizedBaseAddress="1"
204
DataExecutionPrevention="0"
205
ImportLibrary="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.lib"
211
Name="VCManifestTool"
223
Name="VCAppVerifierTool"
226
Name="VCPostBuildEventTool"
235
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
238
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.cpp"
242
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.cpp"
246
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
250
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.odl"
253
Name="3D Plugin Debug|Win32"
257
TargetEnvironment="1"
258
HeaderFileName="BlenderPlayer_h.h"
262
Name="3D Plugin Release|Win32"
266
TargetEnvironment="1"
267
HeaderFileName="BlenderPlayer_h.h"
272
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.rc"
275
Name="3D Plugin Debug|Win32"
278
Name="VCResourceCompilerTool"
279
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
283
Name="3D Plugin Release|Win32"
286
Name="VCResourceCompilerTool"
287
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
292
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.cpp"
296
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.cpp"
300
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.cpp"
304
RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
308
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.cpp"
312
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.cpp"
316
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.cpp"
320
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.cpp"
324
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
330
Filter="h;hpp;hxx;hm;inl"
333
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.h"
337
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.h"
341
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.h"
345
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.h"
349
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.h"
353
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.h"
357
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.h"
361
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\Resource.h"
365
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.h"
369
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.h"
374
Name="Resource Files"
375
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
378
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.ico"
382
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.bmp"
386
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\splash.bmp"
391
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ActiveXandNetscapeTest.html"
395
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.html"
399
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerDuo.html"
403
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\load.blend"
407
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender.raw"
411
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender3d.raw"
415
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_nan.raw"
419
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt"
423
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt"
429
</VisualStudioProject>