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/***************************************************************************
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* Copyright (C) 2010 by Daniel Nicoletti *
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* dantti85-pk@yahoo.com.br *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License *
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* along with this program; see the file COPYING. If not, write to *
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *
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* Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef GRAPHICS_OPACITY_DROP_SHADOW_EFFECT_H
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#define GRAPHICS_OPACITY_DROP_SHADOW_EFFECT_H
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#include <QGraphicsDropShadowEffect>
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class GraphicsOpacityDropShadowEffect : public QGraphicsDropShadowEffect
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity USER true)
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GraphicsOpacityDropShadowEffect(QObject *parent = 0);
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~GraphicsOpacityDropShadowEffect();
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qreal opacity() const;
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void setOpacity(qreal opacity);
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virtual void draw(QPainter *painter);