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// PropertyDeclaration.cs
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// Mike Krüger <mkrueger@novell.com>
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// Copyright (c) 2010 Novell, Inc (http://www.novell.com)
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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using ICSharpCode.NRefactory.TypeSystem;
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namespace ICSharpCode.NRefactory.CSharp
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/// get/set/add/remove
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public class Accessor : EntityDeclaration
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public static readonly new Accessor Null = new NullAccessor ();
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sealed class NullAccessor : Accessor
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public override bool IsNull {
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public override void AcceptVisitor (IAstVisitor visitor)
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public override T AcceptVisitor<T> (IAstVisitor<T> visitor)
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public override S AcceptVisitor<T, S> (IAstVisitor<T, S> visitor, T data)
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protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
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return other == null || other.IsNull;
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public override NodeType NodeType {
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get { return NodeType.Unknown; }
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public override EntityType EntityType {
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get { return EntityType.Method; }
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public BlockStatement Body {
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get { return GetChildByRole (Roles.Body); }
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set { SetChildByRole (Roles.Body, value); }
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public override void AcceptVisitor (IAstVisitor visitor)
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visitor.VisitAccessor (this);
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public override T AcceptVisitor<T> (IAstVisitor<T> visitor)
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return visitor.VisitAccessor (this);
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public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data)
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return visitor.VisitAccessor (this, data);
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protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
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Accessor o = other as Accessor;
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return o != null && !o.IsNull && this.MatchAttributesAndModifiers(o, match) && this.Body.DoMatch(o.Body, match);