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Viewing changes to contrib/ICSharpCode.NRefactory/Utils/TreeTraversal.cs

  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
Import upstream version 4.0.5+dfsg

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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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namespace ICSharpCode.NRefactory.Utils
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{
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        /// <summary>
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        /// Static helper methods for traversing trees.
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        /// </summary>
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        public static class TreeTraversal
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        {
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                /// <summary>
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                /// Converts a tree data structure into a flat list by traversing it in pre-order.
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                /// </summary>
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                /// <param name="root">The root element of the tree.</param>
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                /// <param name="recursion">The function that gets the children of an element.</param>
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                /// <returns>Iterator that enumerates the tree structure in pre-order.</returns>
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                public static IEnumerable<T> PreOrder<T>(T root, Func<T, IEnumerable<T>> recursion)
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                {
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                        return PreOrder(new T[] { root }, recursion);
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                }
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                /// <summary>
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                /// Converts a tree data structure into a flat list by traversing it in pre-order.
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                /// </summary>
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                /// <param name="input">The root elements of the forest.</param>
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                /// <param name="recursion">The function that gets the children of an element.</param>
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                /// <returns>Iterator that enumerates the tree structure in pre-order.</returns>
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                public static IEnumerable<T> PreOrder<T>(IEnumerable<T> input, Func<T, IEnumerable<T>> recursion)
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                {
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                        Stack<IEnumerator<T>> stack = new Stack<IEnumerator<T>>();
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                        try {
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                                stack.Push(input.GetEnumerator());
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                                while (stack.Count > 0) {
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                                        while (stack.Peek().MoveNext()) {
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                                                T element = stack.Peek().Current;
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                                                yield return element;
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                                                IEnumerable<T> children = recursion(element);
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                                                if (children != null) {
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                                                        stack.Push(children.GetEnumerator());
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                                                }
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                                        }
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                                        stack.Pop().Dispose();
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                                }
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                        } finally {
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                                while (stack.Count > 0) {
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                                        stack.Pop().Dispose();
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                                }
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                        }
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                }
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                /// <summary>
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                /// Converts a tree data structure into a flat list by traversing it in post-order.
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                /// </summary>
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                /// <param name="root">The root element of the tree.</param>
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                /// <param name="recursion">The function that gets the children of an element.</param>
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                /// <returns>Iterator that enumerates the tree structure in post-order.</returns>
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                public static IEnumerable<T> PostOrder<T>(T root, Func<T, IEnumerable<T>> recursion)
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                {
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                        return PostOrder(new T[] { root }, recursion);
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                }
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                /// <summary>
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                /// Converts a tree data structure into a flat list by traversing it in post-order.
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                /// </summary>
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                /// <param name="input">The root elements of the forest.</param>
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                /// <param name="recursion">The function that gets the children of an element.</param>
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                /// <returns>Iterator that enumerates the tree structure in post-order.</returns>
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                public static IEnumerable<T> PostOrder<T>(IEnumerable<T> input, Func<T, IEnumerable<T>> recursion)
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                {
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                        Stack<IEnumerator<T>> stack = new Stack<IEnumerator<T>>();
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                        try {
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                                stack.Push(input.GetEnumerator());
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                                while (stack.Count > 0) {
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                                        while (stack.Peek().MoveNext()) {
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                                                T element = stack.Peek().Current;
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                                                IEnumerable<T> children = recursion(element);
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                                                if (children != null) {
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                                                        stack.Push(children.GetEnumerator());
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                                                } else {
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                                                        yield return element;
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                                                }
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                                        }
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                                        stack.Pop().Dispose();
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                                        if (stack.Count > 0)
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                                                yield return stack.Peek().Current;
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                                }
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                        } finally {
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                                while (stack.Count > 0) {
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                                        stack.Pop().Dispose();
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                                }
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                        }
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                }
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        }
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}