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// Author: Jeffrey Stedfast <jeff@xamarin.com>
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// Copyright (c) 2013 Xamarin Inc.
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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using System.Collections.Generic;
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namespace MonoDevelop.Debugger
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public class TreePathComparer : IComparer<TreePath>
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public TreePathComparer (bool reversed)
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this.reversed = reversed;
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#region IComparer implementation
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static int TreePathCompare (TreePath x, TreePath y)
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int depth = Math.Min (x.Depth, y.Depth);
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for (i = 0; i < depth; i++) {
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if (x.Indices[i] < y.Indices[i])
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if (x.Indices[i] > y.Indices[i])
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if (x.Depth < y.Depth)
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if (x.Depth > y.Depth)
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public int Compare (TreePath x, TreePath y)
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return reversed ? TreePathCompare (y, x) : TreePathCompare (x, y);