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Viewing changes to src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/TreePathComparer.cs

  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
ImportĀ upstreamĀ versionĀ 4.0.5+dfsg

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//
 
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// TreePathComparer.cs
 
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//
 
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// Author: Jeffrey Stedfast <jeff@xamarin.com>
 
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//
 
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// Copyright (c) 2013 Xamarin Inc.
 
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//
 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
 
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// of this software and associated documentation files (the "Software"), to deal
 
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// in the Software without restriction, including without limitation the rights
 
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
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// copies of the Software, and to permit persons to whom the Software is
 
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// furnished to do so, subject to the following conditions:
 
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//
 
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// The above copyright notice and this permission notice shall be included in
 
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// all copies or substantial portions of the Software.
 
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//
 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
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// THE SOFTWARE.
 
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using System;
 
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using System.Collections.Generic;
 
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using Gtk;
 
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namespace MonoDevelop.Debugger
 
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{
 
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        public class TreePathComparer : IComparer<TreePath>
 
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        {
 
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                bool reversed;
 
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                public TreePathComparer (bool reversed)
 
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                {
 
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                        this.reversed = reversed;
 
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                }
 
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                #region IComparer implementation
 
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                static int TreePathCompare (TreePath x, TreePath y)
 
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                {
 
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                        int depth = Math.Min (x.Depth, y.Depth);
 
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                        int i;
 
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                        for (i = 0; i < depth; i++) {
 
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                                if (x.Indices[i] < y.Indices[i])
 
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                                        return -1;
 
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                                if (x.Indices[i] > y.Indices[i])
 
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                                        return 1;
 
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                        }
 
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                        if (x.Depth < y.Depth)
 
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                                return -1;
 
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                        if (x.Depth > y.Depth)
 
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                                return 1;
 
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                        return 0;
 
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                }
 
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                public int Compare (TreePath x, TreePath y)
 
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                {
 
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                        return reversed ? TreePathCompare (y, x) : TreePathCompare (x, y);
 
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                }
 
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                #endregion
 
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        }
 
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}