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Viewing changes to src/addins/AspNet/MonoDevelop.AspNet.Mvc/StateEngine/StateEngineService.cs

  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
Import upstream version 4.0.5+dfsg

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//
 
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// StateEngineService.cs
 
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//
 
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// Author:
 
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//              Piotr Dowgiallo <sparekd@gmail.com>
 
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//
 
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// Copyright (c) 2012 Piotr Dowgiallo
 
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//
 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
 
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// of this software and associated documentation files (the "Software"), to deal
 
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// in the Software without restriction, including without limitation the rights
 
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
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// copies of the Software, and to permit persons to whom the Software is
 
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// furnished to do so, subject to the following conditions:
 
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//
 
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// The above copyright notice and this permission notice shall be included in
 
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// all copies or substantial portions of the Software.
 
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//
 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
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// THE SOFTWARE.
 
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using MonoDevelop.Xml.StateEngine;
 
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using ICSharpCode.NRefactory;
 
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using System.Diagnostics;
 
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using MonoDevelop.Core;
 
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namespace MonoDevelop.AspNet.Mvc.StateEngine
 
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{
 
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        public static class StateEngineService
 
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        {
 
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                public static void EndCodeFragment<T> (IParseContext context, int minus = 0) where T : XNode
 
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                {
 
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                        EndCodeFragment<T> (context, context.LocationMinus (minus));
 
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                }
 
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                public static void EndCodeFragment<T> (IParseContext context, TextLocation loc) where T : XNode
 
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                {
 
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                        var top = context.Nodes.Pop ();
 
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                        var node = top as T;
 
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                        if (node == null) {
 
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                                if (top.IsEnded)
 
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                                        node = context.Nodes.Pop () as T;
 
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                                if (node == null) {
 
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                                        Debug.Fail ("Unexpected node at the top of the stack");
 
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                                        LoggingService.LogError ("Error in Razor StateEngine parser: unexpected node at the top of the stack.\n"
 
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                                                + "Expected: {0}\n{1}", typeof (T), context.ToString ());
 
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                                        return;
 
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                                }
 
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                        }
 
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                        node.End (loc);
 
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                        if (context.BuildTree) {
 
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                                var xObj = context.Nodes.Peek ();
 
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                                var container = xObj as XContainer;
 
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                                if (container != null)
 
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                                        container.AddChildNode (node);
 
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                        }
 
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                }
 
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        }
 
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}