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/***************************************************************************
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* Copyright (C) 2005 by Tim Sutton *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef QGSLEGENDGROUP_H
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#define QGSLEGENDGROUP_H
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#include <qgslegenditem.h>
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This is a specialised version of QLegendItem that specifies that the items below this point will be treated as a group. For example hiding this node will hide all layers below that are members of the group.
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class QgsLegendGroup : public QgsLegendItem
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QgsLegendGroup( QTreeWidgetItem *, QString );
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QgsLegendGroup( QTreeWidget*, QString );
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QgsLegendGroup( QString name );
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QgsLegendItem::DRAG_ACTION accept( LEGEND_ITEM_TYPE type );
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QgsLegendItem::DRAG_ACTION accept( const QgsLegendItem* li ) const;
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bool insert( QgsLegendItem* theItem );
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/**Returns all legend layers under this group*/
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std::list<QgsLegendLayer*> legendLayers();
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/**Goes through all the legendlayers and sets check state to checked/partially checked/unchecked*/
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void updateCheckState();