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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/setup.h
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// Purpose: Configuration for the library
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// Author: Julian Smart
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// RCS-ID: $Id: setup0.h 71792 2012-06-17 21:34:47Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/* --- start common options --- */
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// define this to 0 when building wxBase library - this can also be done from
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// makefile/project file overriding the value here
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// ----------------------------------------------------------------------------
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// compatibility settings
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// ----------------------------------------------------------------------------
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// This setting determines the compatibility with 2.6 API: set it to 0 to
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// flag all cases of using deprecated functions.
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// Default is 1 but please try building your code with 0 as the default will
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// change to 0 in the next version and the deprecated functions will disappear
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// in the version after it completely.
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// Recommended setting: 0 (please update your code)
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#define WXWIN_COMPATIBILITY_2_6 0
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// This setting determines the compatibility with 2.8 API: set it to 0 to
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// flag all cases of using deprecated functions.
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// Default is 1 but please try building your code with 0 as the default will
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// change to 0 in the next version and the deprecated functions will disappear
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// in the version after it completely.
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// Recommended setting: 0 (please update your code)
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#define WXWIN_COMPATIBILITY_2_8 1
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// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
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// default system font is used for wxWindow::GetCharWidth/Height() instead of
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// Recommended setting: 0
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#define wxDIALOG_UNIT_COMPATIBILITY 0
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
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// need to define it here. You may do it for two reasons: either completely
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// disable/compile out the asserts in release version (then do it inside #ifdef
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// NDEBUG) or, on the contrary, enable more asserts, including the usually
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// disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
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// #define wxDEBUG_LEVEL 0
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// #define wxDEBUG_LEVEL 2
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// wxHandleFatalExceptions() may be used to catch the program faults at run
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// time and, instead of terminating the program with a usual GPF message box,
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// call the user-defined wxApp::OnFatalException() function. If you set
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// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
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// This setting is for Win32 only and can only be enabled if your compiler
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// supports Win32 structured exception handling (currently only VC++ does)
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// Recommended setting: 1 if your compiler supports it.
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#define wxUSE_ON_FATAL_EXCEPTION 1
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// Set this to 1 to be able to generate a human-readable (unlike
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// machine-readable minidump created by wxCrashReport::Generate()) stack back
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// trace when your program crashes using wxStackWalker
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// Default is 1 if supported by the compiler.
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// Recommended setting: 1, set to 0 if your programs never crash
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#define wxUSE_STACKWALKER 1
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// Set this to 1 to compile in wxDebugReport class which allows you to create
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// and optionally upload to your web site a debug report consisting of back
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// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
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// Default is 1 if supported by the compiler.
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// Recommended setting: 1, it is compiled into a separate library so there
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// is no overhead if you don't use it
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#define wxUSE_DEBUGREPORT 1
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// Generic comment about debugging settings: they are very useful if you don't
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// use any other memory leak detection tools such as Purify/BoundsChecker, but
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// are probably redundant otherwise. Also, Visual C++ CRT has the same features
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// as wxWidgets memory debugging subsystem built in since version 5.0 and you
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// may prefer to use it instead of built in memory debugging code because it is
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// faster and more fool proof.
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// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
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// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
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// and if __NO_VC_CRTDBG__ is not defined.
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// The rest of the options in this section are obsolete and not supported,
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// enable them at your own risk.
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// If 1, enables wxDebugContext, for writing error messages to file, etc. If
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// __WXDEBUG__ is not defined, will still use the normal memory operators.
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// Recommended setting: 0
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#define wxUSE_DEBUG_CONTEXT 0
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// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
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// __WXDEBUG__ is also defined.
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// WARNING: this code may not work with all architectures, especially if
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// alignment is an issue. This switch is currently ignored for mingw / cygwin
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// Recommended setting: 1 if you are not using a memory debugging tool, else 0
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#define wxUSE_MEMORY_TRACING 0
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors which is a common problem
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// especially if you use another library which also redefines the global new
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// and delete), set this to 0.
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// This switch is currently ignored for mingw / cygwin
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// Recommended setting: 0
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
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// this causes problems (e.g. link errors), set this to 0. You may need to set
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// this to 0 if using templates (at least for VC++). This switch is currently
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// ignored for MinGW/Cygwin.
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// Recommended setting: 0
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#define wxUSE_DEBUG_NEW_ALWAYS 0
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// These settings are obsolete: the library is always built in Unicode mode
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// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
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// absolutely necessary -- updating it is strongly recommended as the ANSI mode
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// will disappear completely in future wxWidgets releases.
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#ifndef wxUSE_UNICODE
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#define wxUSE_UNICODE 1
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// wxUSE_WCHAR_T is required by wxWidgets now, don't change.
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#define wxUSE_WCHAR_T 1
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Compile library in exception-safe mode? If set to 1, the library will try to
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// behave correctly in presence of exceptions (even though it still will not
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// use the exceptions itself) and notify the user code about any unhandled
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// exceptions. If set to 0, propagation of the exceptions through the library
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// code will lead to undefined behaviour -- but the code itself will be
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// slightly smaller and faster.
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// Note that like wxUSE_THREADS this option is automatically set to 0 if
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// wxNO_EXCEPTIONS is defined.
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// Recommended setting: depends on whether you intend to use C++ exceptions
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// in your own code (1 if you do, 0 if you don't)
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#define wxUSE_EXCEPTIONS 1
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// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
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// Recommended setting: 0 (this is still work in progress...)
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#define wxUSE_EXTENDED_RTTI 0
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// Support for message/error logging. This includes wxLogXXX() functions and
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// wxLog and derived classes. Don't set this to 0 unless you really know what
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// Recommended setting: 1 (always)
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// Recommended setting: 1
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#define wxUSE_LOGWINDOW 1
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// Recommended setting: 1
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#define wxUSE_LOGGUI 1
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// Recommended setting: 1
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#define wxUSE_LOG_DIALOG 1
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// Support for command line parsing using wxCmdLineParser class.
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// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
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#define wxUSE_CMDLINE_PARSER 1
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// Support for multithreaded applications: if 1, compile in thread classes
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// (thread.h) and make the library a bit more thread safe. Although thread
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// support is quite stable by now, you may still consider recompiling the
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// library without it if you have no use for it - this will result in a
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// somewhat smaller and faster operation.
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// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
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// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
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// build/msw/config.* file this value will have no effect.
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// Recommended setting: 0 unless you do plan to develop MT applications
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#define wxUSE_THREADS 1
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// If enabled, compiles wxWidgets streams classes
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// wx stream classes are used for image IO, process IO redirection, network
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// protocols implementation and much more and so disabling this results in a
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// lot of other functionality being lost.
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// Recommended setting: 1 as setting it to 0 disables many other things
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#define wxUSE_STREAMS 1
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// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
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// Note that if the system's implementation does not support positional
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// parameters, setting this to 1 forces the use of the wxWidgets implementation
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// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
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// many Unix systems but usually doesn't under Windows.
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// Positional parameters are very useful when translating a program since using
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// them in formatting strings allow translators to correctly reorder the
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// translated sentences.
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// Recommended setting: 1 if you want to support multiple languages
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#define wxUSE_PRINTF_POS_PARAMS 1
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// Enable the use of compiler-specific thread local storage keyword, if any.
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// This is used for wxTLS_XXX() macros implementation and normally should use
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// the compiler-provided support as it's simpler and more efficient, but must
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// not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using
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// LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS
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// support that results in crashes when any TLS variables are used. So if you
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// are building a Win32 DLL using wxWidgets that can be loaded dynamically, set
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// Default is 1, but set to 0 if the scenario above is applicable.
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#define wxUSE_COMPILER_TLS 1
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// ----------------------------------------------------------------------------
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// Interoperability with the standard library.
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// ----------------------------------------------------------------------------
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// Set wxUSE_STL to 1 to enable maximal interoperability with the standard
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// library, even at the cost of backwards compatibility.
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// Recommended setting: 0 as the options below already provide a relatively
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// good level of interoperability and changing this option arguably isn't worth
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// diverging from the official builds of the library.
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// This is not a real option but is used as the default value for
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// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
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// Currently the Digital Mars and Watcom compilers come without standard C++
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// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
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// them (e.g. from STLPort).
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// VC++ 5.0 does include standard C++ library headers, however they produce
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// many warnings that can't be turned off when compiled at warning level 4.
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#if defined(__DMC__) || defined(__WATCOMC__) \
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|| (defined(_MSC_VER) && _MSC_VER < 1200)
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#define wxUSE_STD_DEFAULT 0
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#define wxUSE_STD_DEFAULT 1
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// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
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// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
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// usually more limited) implementations are used which allows to avoid the
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// dependency on the C++ run-time library.
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// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
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// support using standard containers and that VC6 needs non-default options for
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// such build to avoid getting "fatal error C1076: compiler limit : internal
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// heap limit reached; use /Zm to specify a higher limit" in its own standard
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// headers, so you need to ensure you do increase the heap size before enabling
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// this option for this compiler.
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// Default is 0 for compatibility reasons.
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// Recommended setting: 1 unless compatibility with the official wxWidgets
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// build and/or the existing code is a concern.
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#define wxUSE_STD_CONTAINERS 0
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// Use standard C++ streams if 1 instead of wx streams in some places. If
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// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
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// standard streams library.
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// Notice that enabling this does not replace wx streams with std streams
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// everywhere, in a lot of places wx streams are used no matter what.
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// Default is 1 if compiler supports it.
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// Recommended setting: 1 if you use the standard streams anyhow and so
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// dependency on the standard streams library is not a
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#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
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// Enable minimal interoperability with the standard C++ string class if 1.
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// "Minimal" means that wxString can be constructed from std::string or
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// std::wstring but can't be implicitly converted to them. You need to enable
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// the option below for the latter.
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// Default is 1 for most compilers.
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// Recommended setting: 1 unless you want to ensure your program doesn't use
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// the standard C++ library at all.
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#define wxUSE_STD_STRING wxUSE_STD_DEFAULT
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// Make wxString as much interchangeable with std::[w]string as possible, in
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// particular allow implicit conversion of wxString to either of these classes.
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// This comes at a price (or a benefit, depending on your point of view) of not
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// allowing implicit conversion to "const char *" and "const wchar_t *".
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// Because a lot of existing code relies on these conversions, this option is
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// disabled by default but can be enabled for your build if you don't care
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// about compatibility.
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// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
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// Recommended setting: 0 to remain compatible with the official builds of
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#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
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// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
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// them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
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// Note that newer compilers (including VC++ 7.1 and later) don't support
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// wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
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// Recommended setting: 0, only set to 1 if you use a really old compiler
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#define wxUSE_IOSTREAMH 0
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// ----------------------------------------------------------------------------
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// non GUI features selection
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// ----------------------------------------------------------------------------
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// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
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// integer which is implemented in terms of native 64 bit integers if any or
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// uses emulation otherwise.
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// This class is required by wxDateTime and so you should enable it if you want
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// to use wxDateTime. For most modern platforms, it will use the native 64 bit
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// integers in which case (almost) all of its functions are inline and it
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// almost does not take any space, so there should be no reason to switch it
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// Recommended setting: 1
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#define wxUSE_LONGLONG 1
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// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
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// storing binary data in wxConfig on most platforms.
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// Recommended setting: 1 (but can be safely disabled if you don't use it)
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#define wxUSE_BASE64 1
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// Set this to 1 to be able to use wxEventLoop even in console applications
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// (i.e. using base library only, without GUI). This is mostly useful for
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// processing socket events but is also necessary to use timers in console
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// Recommended setting: 1 (but can be safely disabled if you don't use it)
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#define wxUSE_CONSOLE_EVENTLOOP 1
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// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
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// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
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// Recommended setting: 1 (wxFile is highly recommended as it is required by
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// i18n code, wxFileConfig and others)
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#define wxUSE_FFILE 1
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// Use wxFSVolume class providing access to the configured/active mount points
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// Recommended setting: 1 (but may be safely disabled if you don't use it)
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#define wxUSE_FSVOLUME 1
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// Use wxStandardPaths class which allows to retrieve some standard locations
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// in the file system
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// Recommended setting: 1 (may be disabled to save space, but not much)
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#define wxUSE_STDPATHS 1
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// use wxTextBuffer class: required by wxTextFile
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#define wxUSE_TEXTBUFFER 1
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// use wxTextFile class: requires wxFile and wxTextBuffer, required by
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#define wxUSE_TEXTFILE 1
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// i18n support: _() macro, wxLocale class. Requires wxTextFile.
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// Provide wxFoo_l() functions similar to standard foo() functions but taking
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// an extra locale parameter.
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// Notice that this is fully implemented only for the systems providing POSIX
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// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
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// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
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// only work for the current user locale and "C" locale. You can use
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// wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
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// Recommended setting: 1 but may be disabled if you are writing programs
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// running only in C locale anyhow
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#define wxUSE_XLOCALE 1
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// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
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// allow to manipulate dates, times and time intervals. wxDateTime replaces the
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// old wxTime and wxDate classes which are still provided for backwards
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// compatibility (and implemented in terms of wxDateTime).
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// Note that this class is relatively new and is still officially in alpha
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// stage because some features are not yet (fully) implemented. It is already
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// quite useful though and should only be disabled if you are aiming at
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// absolutely minimal version of the library.
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// Requires: wxUSE_LONGLONG
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// Recommended setting: 1
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#define wxUSE_DATETIME 1
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// Set wxUSE_TIMER to 1 to compile wxTimer class
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// Recommended setting: 1
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#define wxUSE_TIMER 1
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// Use wxStopWatch clas.
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// Recommended setting: 1 (needed by wxSocket)
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#define wxUSE_STOPWATCH 1
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// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
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// Recommended setting: 1
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#define wxUSE_FSWATCHER 1
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// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
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// which allow the application to store its settings in the persistent
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// storage. Setting this to 1 will also enable on-demand creation of the
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// global config object in wxApp.
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// See also wxUSE_CONFIG_NATIVE below.
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// Recommended setting: 1
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#define wxUSE_CONFIG 1
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// If wxUSE_CONFIG is 1, you may choose to use either the native config
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// classes under Windows (using .INI files under Win16 and the registry under
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// Win32) or the portable text file format used by the config classes under
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// Default is 1 to use native classes. Note that you may still use
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// wxFileConfig even if you set this to 1 - just the config object created by
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// default for the applications needs will be a wxRegConfig or wxIniConfig and
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// Recommended setting: 1
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#define wxUSE_CONFIG_NATIVE 1
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// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
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// to connect/disconnect from the network and be notified whenever the dial-up
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// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
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// Recommended setting: 1
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#define wxUSE_DIALUP_MANAGER 1
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// Compile in classes for run-time DLL loading and function calling.
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// Required by wxUSE_DIALUP_MANAGER.
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// This setting is for Win32 only
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// Recommended setting: 1
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#define wxUSE_DYNLIB_CLASS 1
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// experimental, don't use for now
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#define wxUSE_DYNAMIC_LOADER 1
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// Set to 1 to use socket classes
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#define wxUSE_SOCKETS 1
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// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
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// Notice that currently setting this option under Windows will result in
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// programs which can only run on recent OS versions (with ws2_32.dll
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// installed) which is why it is disabled by default.
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// Recommended setting: 1 if you need IPv6 support
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// Set to 1 to enable virtual file systems (required by wxHTML)
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#define wxUSE_FILESYSTEM 1
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// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
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#define wxUSE_FS_ZIP 1
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// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
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#define wxUSE_FS_ARCHIVE 1
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// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
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#define wxUSE_FS_INET 1
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// wxArchive classes for accessing archives such as zip and tar
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#define wxUSE_ARCHIVE_STREAMS 1
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// Set to 1 to compile wxZipInput/OutputStream classes.
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#define wxUSE_ZIPSTREAM 1
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// Set to 1 to compile wxTarInput/OutputStream classes.
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#define wxUSE_TARSTREAM 1
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// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
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// If enabled, the code written by Apple will be used to write, in a portable
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// way, float on the disk. See extended.c for the license which is different
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// from wxWidgets one.
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// Recommended setting: 1 unless you don't like the license terms (unlikely)
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#define wxUSE_APPLE_IEEE 1
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// Joystick support class
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#define wxUSE_JOYSTICK 1
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// wxFontEnumerator class
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#define wxUSE_FONTENUM 1
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// wxFontMapper class
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#define wxUSE_FONTMAP 1
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// wxMimeTypesManager class
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#define wxUSE_MIMETYPE 1
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// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
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// or wxURL you need to set this to 1.
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// Recommended setting: 1
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#define wxUSE_PROTOCOL 1
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// The settings for the individual URL schemes
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#define wxUSE_PROTOCOL_FILE 1
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#define wxUSE_PROTOCOL_FTP 1
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#define wxUSE_PROTOCOL_HTTP 1
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// Define this to use wxURL class.
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// Define this to use native platform url and protocol support.
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// Currently valid only for MS-Windows.
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// Note: if you set this to 1, you can open ftp/http/gopher sites
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// and obtain a valid input stream for these sites
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// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
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// Doing so reduces the code size.
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// This code is experimental and subject to change.
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#define wxUSE_URL_NATIVE 0
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// Support for wxVariant class used in several places throughout the library,
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// notably in wxDataViewCtrl API.
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// Recommended setting: 1 unless you want to reduce the library size as much as
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// possible in which case setting this to 0 can gain up to 100KB.
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#define wxUSE_VARIANT 1
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// Support for wxAny class, the successor for wxVariant.
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// Recommended setting: 1 unless you want to reduce the library size by a small amount,
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// or your compiler cannot for some reason cope with complexity of templates used.
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// Support for regular expression matching via wxRegEx class: enable this to
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// use POSIX regular expressions in your code. You need to compile regex
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// library from src/regex to use it under Windows.
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// Recommended setting: 1 if your compiler supports it, if it doesn't please
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// contribute us a makefile for src/regex for it
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#define wxUSE_REGEX 1
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// wxSystemOptions class
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#define wxUSE_SYSTEM_OPTIONS 1
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#define wxUSE_SOUND 1
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// Recommended setting: 1
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#define wxUSE_MEDIACTRL 1
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// Use wxWidget's XRC XML-based resource system. Recommended.
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// Recommended setting: 1 (requires wxUSE_XML)
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// XML parsing classes. Note that their API will change in the future, so
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// using wxXmlDocument and wxXmlNode in your app is not recommended.
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// Default is the same as wxUSE_XRC, i.e. 1 by default.
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// Recommended setting: 1 (required by XRC)
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#define wxUSE_XML wxUSE_XRC
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// Use wxWidget's AUI docking system
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// Recommended setting: 1
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// Use wxWidget's Ribbon classes for interfaces
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// Recommended setting: 1
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#define wxUSE_RIBBON 1
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// Use wxPropertyGrid.
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// Recommended setting: 1
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#define wxUSE_PROPGRID 1
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// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
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// Recommended setting: 1
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// Use wxWidget's web viewing classes
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// Recommended setting: 1
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#define wxUSE_WEBVIEW 1
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// Use the IE wxWebView backend
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// Default is 1 on MSW
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// Recommended setting: 1
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#define wxUSE_WEBVIEW_IE 1
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#define wxUSE_WEBVIEW_IE 0
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// Use the WebKit wxWebView backend
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// Default is 1 on GTK and OSX
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// Recommended setting: 1
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#if defined(__WXGTK__) || defined(__WXOSX__)
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#define wxUSE_WEBVIEW_WEBKIT 1
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#define wxUSE_WEBVIEW_WEBKIT 0
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// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
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// 2D drawing API. (Still somewhat experimental)
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// Please note that on Windows gdiplus.dll is loaded dynamically which means
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// that nothing special needs to be done as long as you don't use
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// wxGraphicsContext at all or only use it on XP and later systems but you
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// still do need to distribute it yourself for an application using
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// wxGraphicsContext to be runnable on pre-XP systems.
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// Default is 1 except if you're using a non-Microsoft compiler under Windows
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// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
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// mingw32) you may need to install the headers (and just the headers)
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// yourself. If you do, change the setting below manually.
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// Recommended setting: 1 if supported by the compilation environment
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// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
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// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
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# if _MSC_VER >= 1310
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// MSVC7.1+ comes with new enough Platform SDK, enable
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// wxGraphicsContext support for it
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# define wxUSE_GRAPHICS_CONTEXT 1
772
// MSVC 6 didn't include GDI+ headers so disable by default, enable it
773
// here if you use MSVC 6 with a newer SDK
774
# define wxUSE_GRAPHICS_CONTEXT 0
777
// Disable support for other Windows compilers, enable it if your compiler
778
// comes with new enough SDK or you installed the headers manually.
780
// Notice that this will be set by configure under non-Windows platforms
781
// anyhow so the value there is not important.
782
# define wxUSE_GRAPHICS_CONTEXT 0
785
// Enable wxGraphicsContext implementation using Cairo library.
787
// This is not needed under Windows and detected automatically by configure
788
// under other systems, however you may set this to 1 manually if you installed
789
// Cairo under Windows yourself and prefer to use it instead the native GDI+
794
// Recommended setting: 0
795
#define wxUSE_CAIRO 0
798
// ----------------------------------------------------------------------------
799
// Individual GUI controls
800
// ----------------------------------------------------------------------------
802
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
803
// (without it, wxControl class is not compiled)
807
// Recommended setting: 1 (don't change except for very special programs)
808
#define wxUSE_CONTROLS 1
810
// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
811
// Currently markup is supported only by a few controls and only some ports but
812
// their number will increase with time.
816
// Recommended setting: 1 (may be set to 0 if you want to save on code size)
817
#define wxUSE_MARKUP 1
819
// wxPopupWindow class is a top level transient window. It is currently used
820
// to implement wxTipWindow
824
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
825
#define wxUSE_POPUPWIN 1
827
// wxTipWindow allows to implement the custom tooltips, it is used by the
828
// context help classes. Requires wxUSE_POPUPWIN.
832
// Recommended setting: 1 (may be set to 0)
833
#define wxUSE_TIPWINDOW 1
835
// Each of the settings below corresponds to one wxWidgets control. They are
836
// all switched on by default but may be disabled if you are sure that your
837
// program (including any standard dialogs it can show!) doesn't need them and
838
// if you desperately want to save some space. If you use any of these you must
839
// set wxUSE_CONTROLS as well.
843
// Recommended setting: 1
844
#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
845
#define wxUSE_BANNERWINDOW 1 // wxBannerWindow
846
#define wxUSE_BUTTON 1 // wxButton
847
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
848
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
849
#define wxUSE_CHECKBOX 1 // wxCheckBox
850
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
851
#define wxUSE_CHOICE 1 // wxChoice
852
#define wxUSE_COLLPANE 1 // wxCollapsiblePane
853
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
854
#define wxUSE_COMBOBOX 1 // wxComboBox
855
#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
856
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
857
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
858
#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
859
#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
860
#define wxUSE_FILECTRL 1 // wxFileCtrl
861
#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
862
#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
863
#define wxUSE_GAUGE 1 // wxGauge
864
#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
865
#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
866
#define wxUSE_LISTBOX 1 // wxListBox
867
#define wxUSE_LISTCTRL 1 // wxListCtrl
868
#define wxUSE_RADIOBOX 1 // wxRadioBox
869
#define wxUSE_RADIOBTN 1 // wxRadioButton
870
#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
871
#define wxUSE_SCROLLBAR 1 // wxScrollBar
872
#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
873
#define wxUSE_SLIDER 1 // wxSlider
874
#define wxUSE_SPINBTN 1 // wxSpinButton
875
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
876
#define wxUSE_STATBOX 1 // wxStaticBox
877
#define wxUSE_STATLINE 1 // wxStaticLine
878
#define wxUSE_STATTEXT 1 // wxStaticText
879
#define wxUSE_STATBMP 1 // wxStaticBitmap
880
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
881
#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
882
#define wxUSE_TOGGLEBTN 1 // requires wxButton
883
#define wxUSE_TREECTRL 1 // wxTreeCtrl
884
#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
886
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
887
// below either wxStatusBar95 or a generic wxStatusBar will be used.
891
// Recommended setting: 1
892
#define wxUSE_STATUSBAR 1
894
// Two status bar implementations are available under Win32: the generic one
895
// or the wrapper around native control. For native look and feel the native
896
// version should be used.
898
// Default is 1 for the platforms where native status bar is supported.
900
// Recommended setting: 1 (there is no advantage in using the generic one)
901
#define wxUSE_NATIVE_STATUSBAR 1
903
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
904
// classes at all. Otherwise, use the native toolbar class unless
905
// wxUSE_TOOLBAR_NATIVE is 0.
907
// Default is 1 for all settings.
909
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
910
#define wxUSE_TOOLBAR 1
911
#define wxUSE_TOOLBAR_NATIVE 1
913
// wxNotebook is a control with several "tabs" located on one of its sides. It
914
// may be used to logically organise the data presented to the user instead of
915
// putting everything in one huge dialog. It replaces wxTabControl and related
916
// classes of wxWin 1.6x.
920
// Recommended setting: 1
921
#define wxUSE_NOTEBOOK 1
923
// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
928
// Recommended setting: 1
929
#define wxUSE_LISTBOOK 1
931
// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
936
// Recommended setting: 1
937
#define wxUSE_CHOICEBOOK 1
939
// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
944
// Recommended setting: 1
945
#define wxUSE_TREEBOOK 1
947
// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
952
// Recommended setting: 1
953
#define wxUSE_TOOLBOOK 1
955
// wxTaskBarIcon is a small notification icon shown in the system toolbar or
960
// Recommended setting: 1 (but can be set to 0 if you don't need it)
961
#define wxUSE_TASKBARICON 1
965
// Default is 1, set to 0 to cut down compilation time and binaries size if you
968
// Recommended setting: 1
972
// wxMiniFrame class: a frame with narrow title bar
976
// Recommended setting: 1 (it doesn't cost almost anything)
977
#define wxUSE_MINIFRAME 1
979
// wxComboCtrl and related classes: combobox with custom popup window and
980
// not necessarily a listbox.
984
// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
985
// it used by wxComboBox
986
#define wxUSE_COMBOCTRL 1
988
// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
993
// Recommended setting: 1 but can be safely set to 0, except where it is
994
// needed as a base class for generic wxBitmapComboBox.
995
#define wxUSE_ODCOMBOBOX 1
997
// wxBitmapComboBox is a combobox that can have images in front of text items.
1001
// Recommended setting: 1 but can be safely set to 0
1002
#define wxUSE_BITMAPCOMBOBOX 1
1004
// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
1005
// up and down in it. It is also used as part of wxRearrangeDialog.
1009
// Recommended setting: 1 but can be safely set to 0 (currently used only by
1011
#define wxUSE_REARRANGECTRL 1
1013
// ----------------------------------------------------------------------------
1014
// Miscellaneous GUI stuff
1015
// ----------------------------------------------------------------------------
1017
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1018
#define wxUSE_ACCEL 1
1020
// Use the standard art provider. The icons returned by this provider are
1021
// embedded into the library as XPMs so disabling it reduces the library size
1022
// somewhat but this should only be done if you use your own custom art
1023
// provider returning the icons or never use any icons not provided by the
1024
// native art provider (which might not be implemented at all for some
1025
// platforms) or by the Tango icons provider (if it's not itself disabled
1030
// Recommended setting: 1 unless you use your own custom art provider.
1031
#define wxUSE_ARTPROVIDER_STD 1
1033
// Use art provider providing Tango icons: this art provider has higher quality
1034
// icons than the default ones using smaller size XPM icons without
1035
// transparency but the embedded PNG icons add to the library size.
1037
// Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1038
// the GTK+ stock icons replaces it so it is normally not necessary.
1040
// Recommended setting: 1 but can be turned off to reduce the library size.
1041
#define wxUSE_ARTPROVIDER_TANGO 1
1043
// Hotkey support (currently Windows only)
1044
#define wxUSE_HOTKEY 1
1046
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
1051
// Recommended setting: 1 (can be safely set to 0, not used by the library)
1052
#define wxUSE_CARET 1
1054
// Use wxDisplay class: it allows enumerating all displays on a system and
1055
// their geometries as well as finding the display on which the given point or
1060
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1061
#define wxUSE_DISPLAY 1
1063
// Miscellaneous geometry code: needed for Canvas library
1064
#define wxUSE_GEOMETRY 1
1066
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1071
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
1072
// enumerated above, then this class is mostly useless too)
1073
#define wxUSE_IMAGLIST 1
1075
// Use wxInfoBar class.
1079
// Recommended setting: 1 (but can be disabled without problems as nothing
1081
#define wxUSE_INFOBAR 1
1083
// Use wxMenu, wxMenuBar, wxMenuItem.
1087
// Recommended setting: 1 (can't be disabled under MSW)
1088
#define wxUSE_MENUS 1
1090
// Use wxNotificationMessage.
1092
// wxNotificationMessage allows to show non-intrusive messages to the user
1093
// using balloons, banners, popups or whatever is the appropriate method for
1094
// the current platform.
1098
// Recommended setting: 1
1099
#define wxUSE_NOTIFICATION_MESSAGE 1
1101
// wxRichToolTip is a customizable tooltip class which has more functionality
1102
// than the stock (but native, unlike this class) wxToolTip.
1106
// Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1107
#define wxUSE_RICHTOOLTIP 1
1109
// Use wxSashWindow class.
1113
// Recommended setting: 1
1114
#define wxUSE_SASH 1
1116
// Use wxSplitterWindow class.
1120
// Recommended setting: 1
1121
#define wxUSE_SPLITTER 1
1123
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1127
// Recommended setting: 1
1128
#define wxUSE_TOOLTIPS 1
1130
// wxValidator class and related methods
1131
#define wxUSE_VALIDATORS 1
1133
// Use reference counted ID management: this means that wxWidgets will track
1134
// the automatically allocated ids (those used when you use wxID_ANY when
1135
// creating a window, menu or toolbar item &c) instead of just supposing that
1136
// the program never runs out of them. This is mostly useful only under wxMSW
1137
// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1138
// long-running programs can run into problems with ids reuse without this. On
1139
// the other platforms, where the ids have the full int range, this shouldn't
1142
#define wxUSE_AUTOID_MANAGEMENT 1
1144
#define wxUSE_AUTOID_MANAGEMENT 0
1147
// ----------------------------------------------------------------------------
1149
// ----------------------------------------------------------------------------
1151
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1152
// file selector, printer dialog). Switching this off also switches off the
1153
// printing architecture and interactive wxPrinterDC.
1157
// Recommended setting: 1 (unless it really doesn't work)
1158
#define wxUSE_COMMON_DIALOGS 1
1160
// wxBusyInfo displays window with message when app is busy. Works in same way
1162
#define wxUSE_BUSYINFO 1
1164
// Use single/multiple choice dialogs.
1168
// Recommended setting: 1 (used in the library itself)
1169
#define wxUSE_CHOICEDLG 1
1171
// Use colour picker dialog
1175
// Recommended setting: 1
1176
#define wxUSE_COLOURDLG 1
1178
// wxDirDlg class for getting a directory name from user
1179
#define wxUSE_DIRDLG 1
1181
// TODO: setting to choose the generic or native one
1183
// Use file open/save dialogs.
1187
// Recommended setting: 1 (used in many places in the library itself)
1188
#define wxUSE_FILEDLG 1
1190
// Use find/replace dialogs.
1194
// Recommended setting: 1 (but may be safely set to 0)
1195
#define wxUSE_FINDREPLDLG 1
1197
// Use font picker dialog
1201
// Recommended setting: 1 (used in the library itself)
1202
#define wxUSE_FONTDLG 1
1204
// Use wxMessageDialog and wxMessageBox.
1208
// Recommended setting: 1 (used in the library itself)
1209
#define wxUSE_MSGDLG 1
1211
// progress dialog class for lengthy operations
1212
#define wxUSE_PROGRESSDLG 1
1214
// support for startup tips (wxShowTip &c)
1215
#define wxUSE_STARTUP_TIPS 1
1217
// text entry dialog and wxGetTextFromUser function
1218
#define wxUSE_TEXTDLG 1
1220
// number entry dialog
1221
#define wxUSE_NUMBERDLG 1
1223
// splash screen class
1224
#define wxUSE_SPLASH 1
1227
#define wxUSE_WIZARDDLG 1
1229
// Compile in wxAboutBox() function showing the standard "About" dialog.
1233
// Recommended setting: 1 but can be set to 0 to save some space if you don't
1234
// use this function
1235
#define wxUSE_ABOUTDLG 1
1237
// wxFileHistory class
1241
// Recommended setting: 1
1242
#define wxUSE_FILE_HISTORY 1
1244
// ----------------------------------------------------------------------------
1245
// Metafiles support
1246
// ----------------------------------------------------------------------------
1248
// Windows supports the graphics format known as metafile which is, though not
1249
// portable, is widely used under Windows and so is supported by wxWin (under
1250
// Windows only, of course). Win16 (Win3.1) used the so-called "Window
1251
// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1252
// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1253
// default, WMFs will be used under Win16 and EMFs under Win32. This may be
1254
// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1255
// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1256
// in any metafile related classes at all.
1258
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1260
// Recommended setting: default or 0 for everything for portable programs.
1261
#define wxUSE_METAFILE 1
1262
#define wxUSE_ENH_METAFILE 1
1263
#define wxUSE_WIN_METAFILES_ALWAYS 0
1265
// ----------------------------------------------------------------------------
1266
// Big GUI components
1267
// ----------------------------------------------------------------------------
1269
// Set to 0 to disable MDI support.
1271
// Requires wxUSE_NOTEBOOK under platforms other than MSW.
1275
// Recommended setting: 1, can be safely set to 0.
1278
// Set to 0 to disable document/view architecture
1279
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
1281
// Set to 0 to disable MDI document/view architecture
1283
// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1284
#define wxUSE_MDI_ARCHITECTURE 1
1286
// Set to 0 to disable print/preview architecture code
1287
#define wxUSE_PRINTING_ARCHITECTURE 1
1289
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1294
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1296
#define wxUSE_HTML 1
1298
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1299
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1300
// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1301
// list of libraries used to link your application (although this is done
1302
// implicitly for Microsoft Visual C++ users).
1304
// Default is 1 unless the compiler is known to ship without the necessary
1305
// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1307
// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1309
#define wxUSE_GLCANVAS 1
1311
// wxRichTextCtrl allows editing of styled text.
1315
// Recommended setting: 1, set to 0 if you want compile a
1317
#define wxUSE_RICHTEXT 1
1319
// ----------------------------------------------------------------------------
1321
// ----------------------------------------------------------------------------
1323
// Use wxClipboard class for clipboard copy/paste.
1327
// Recommended setting: 1
1328
#define wxUSE_CLIPBOARD 1
1330
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1335
// Recommended setting: 1
1336
#define wxUSE_DATAOBJ 1
1338
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
1339
// different from "built in" drag and drop in wxTreeCtrl which is always
1340
// available). Requires wxUSE_DATAOBJ.
1344
// Recommended setting: 1
1345
#define wxUSE_DRAG_AND_DROP 1
1347
// Use wxAccessible for enhanced and customisable accessibility.
1348
// Depends on wxUSE_OLE.
1352
// Recommended setting (at present): 0
1353
#define wxUSE_ACCESSIBILITY 0
1355
// ----------------------------------------------------------------------------
1356
// miscellaneous settings
1357
// ----------------------------------------------------------------------------
1359
// wxSingleInstanceChecker class allows to verify at startup if another program
1360
// instance is running.
1364
// Recommended setting: 1 (the class is tiny, disabling it won't save much
1366
#define wxUSE_SNGLINST_CHECKER 1
1368
#define wxUSE_DRAGIMAGE 1
1371
// 0 for no interprocess comms
1372
#define wxUSE_HELP 1
1373
// 0 for no help facility
1375
// Should we use MS HTML help for wxHelpController? If disabled, neither
1376
// wxCHMHelpController nor wxBestHelpController are available.
1378
// Default is 1 under MSW, 0 is always used for the other platforms.
1380
// Recommended setting: 1, only set to 0 if you have trouble compiling
1381
// wxCHMHelpController (could be a problem with really ancient compilers)
1382
#define wxUSE_MS_HTML_HELP 1
1385
// Use wxHTML-based help controller?
1386
#define wxUSE_WXHTML_HELP 1
1388
#define wxUSE_CONSTRAINTS 1
1389
// 0 for no window layout constraint system
1391
#define wxUSE_SPLINES 1
1394
#define wxUSE_MOUSEWHEEL 1
1395
// Include mouse wheel support
1397
// Compile wxUIActionSimulator class?
1398
#define wxUSE_UIACTIONSIMULATOR 1
1400
// ----------------------------------------------------------------------------
1401
// wxDC classes for various output formats
1402
// ----------------------------------------------------------------------------
1404
// Set to 1 for PostScript device context.
1405
#define wxUSE_POSTSCRIPT 0
1407
// Set to 1 to use font metric files in GetTextExtent
1408
#define wxUSE_AFM_FOR_POSTSCRIPT 1
1410
// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1411
// to create files in SVG (Scalable Vector Graphics) format.
1414
// Should wxDC provide SetTransformMatrix() and related methods?
1416
// Default is 1 but can be set to 0 if this functionality is not used. Notice
1417
// that currently only wxMSW supports this so setting this to 0 doesn't change
1418
// much for non-MSW platforms (although it will still save a few bytes
1421
// Recommended setting: 1.
1422
#define wxUSE_DC_TRANSFORM_MATRIX 1
1424
// ----------------------------------------------------------------------------
1425
// image format support
1426
// ----------------------------------------------------------------------------
1428
// wxImage supports many different image formats which can be configured at
1429
// compile-time. BMP is always supported, others are optional and can be safely
1430
// disabled if you don't plan to use images in such format sometimes saving
1431
// substantial amount of code in the final library.
1433
// Some formats require an extra library which is included in wxWin sources
1434
// which is mentioned if it is the case.
1436
// Set to 1 for wxImage support (recommended).
1437
#define wxUSE_IMAGE 1
1439
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1440
#define wxUSE_LIBPNG 1
1442
// Set to 1 for JPEG format support (requires libjpeg)
1443
#define wxUSE_LIBJPEG 1
1445
// Set to 1 for TIFF format support (requires libtiff)
1446
#define wxUSE_LIBTIFF 1
1448
// Set to 1 for TGA format support (loading only)
1451
// Set to 1 for GIF format support
1454
// Set to 1 for PNM format support
1457
// Set to 1 for PCX format support
1460
// Set to 1 for IFF format support (Amiga format)
1463
// Set to 1 for XPM format support
1466
// Set to 1 for MS Icons and Cursors format support
1467
#define wxUSE_ICO_CUR 1
1469
// Set to 1 to compile in wxPalette class
1470
#define wxUSE_PALETTE 1
1472
// ----------------------------------------------------------------------------
1473
// wxUniversal-only options
1474
// ----------------------------------------------------------------------------
1476
// Set to 1 to enable compilation of all themes, this is the default
1477
#define wxUSE_ALL_THEMES 1
1479
// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1480
// is unset, if it is set these options are not used; notice that metal theme
1482
#define wxUSE_THEME_GTK 0
1483
#define wxUSE_THEME_METAL 0
1484
#define wxUSE_THEME_MONO 0
1485
#define wxUSE_THEME_WIN32 0
1488
/* --- end common options --- */
1490
/* --- start MSW options --- */
1491
// ----------------------------------------------------------------------------
1492
// Windows-only settings
1493
// ----------------------------------------------------------------------------
1495
// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1496
// and want to run your programs under Windows 9x and not only NT/2000/XP.
1497
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1498
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1499
// that you will have to modify the makefiles to include unicows.lib import
1500
// library as the first library (see installation instructions in install.txt
1501
// to learn how to do it when building the library or samples).
1503
// If your compiler doesn't have unicows.lib, you can get a version of it at
1504
// http://libunicows.sourceforge.net
1508
// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1509
#ifndef wxUSE_UNICODE_MSLU
1510
#define wxUSE_UNICODE_MSLU 0
1513
// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1514
// will override some other settings (see below)
1518
// Recommended setting: 0 unless you really have to use MFC
1521
// Set this to 1 for generic OLE support: this is required for drag-and-drop,
1522
// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1523
// can't compile/doesn't have the OLE headers.
1527
// Recommended setting: 1
1530
// Set this to 1 to enable wxAutomationObject class.
1534
// Recommended setting: 1 if you need to control other applications via OLE
1535
// Automation, can be safely set to 0 otherwise
1536
#define wxUSE_OLE_AUTOMATION 1
1538
// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1543
// Recommended setting: 1, required by wxMediaCtrl
1544
#define wxUSE_ACTIVEX 1
1546
// wxDC caching implementation
1547
#define wxUSE_DC_CACHEING 1
1549
// Set this to 1 to enable wxDIB class used internally for manipulating
1552
// Default is 1, set it to 0 only if you don't use wxImage neither
1554
// Recommended setting: 1 (without it conversion to/from wxImage won't work)
1555
#define wxUSE_WXDIB 1
1557
// Set to 0 to disable PostScript print/preview architecture code under Windows
1558
// (just use Windows printing).
1559
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1561
// Set this to 1 to compile in wxRegKey class.
1565
// Recommended setting: 1, this is used internally by wx in a few places
1566
#define wxUSE_REGKEY 1
1568
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1569
// which allows to put more than ~32Kb of text in it even under Win9x (NT
1570
// doesn't have such limitation).
1572
// Default is 1 for compilers which support it
1574
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1575
// or can't compile <richedit.h>
1576
#define wxUSE_RICHEDIT 1
1578
// Set this to 1 to use extra features of richedit v2 and later controls
1580
// Default is 1 for compilers which support it
1582
// Recommended setting: 1
1583
#define wxUSE_RICHEDIT2 1
1585
// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1586
// is required by wxUSE_CHECKLISTBOX.
1590
// Recommended setting: 1, set to 0 for a small library size reduction
1591
#define wxUSE_OWNER_DRAWN 1
1593
// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1594
// is required by native wxNotificationMessage implementation.
1596
// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1597
// the necessary declarations.
1599
// Recommended setting: 1, set to 0 for a tiny library size reduction
1600
#define wxUSE_TASKBARICON_BALLOONS 1
1602
// Set to 1 to compile MS Windows XP theme engine support
1603
#define wxUSE_UXTHEME 1
1605
// Set to 1 to use InkEdit control (Tablet PC), if available
1606
#define wxUSE_INKEDIT 0
1608
// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1612
// Recommended setting: 0, nobody uses .INI files any more
1613
#define wxUSE_INICONF 0
1615
// ----------------------------------------------------------------------------
1616
// Generic versions of native controls
1617
// ----------------------------------------------------------------------------
1619
// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1620
// native wxDatePickerCtrl
1624
// Recommended setting: 0, this is mainly used for testing
1625
#define wxUSE_DATEPICKCTRL_GENERIC 0
1627
// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
1628
// native wxTimePickerCtrl for the platforms that have the latter (MSW).
1632
// Recommended setting: 0, this is mainly used for testing
1633
#define wxUSE_TIMEPICKCTRL_GENERIC 0
1635
// ----------------------------------------------------------------------------
1636
// Crash debugging helpers
1637
// ----------------------------------------------------------------------------
1639
// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1640
// dumps of your program when it crashes (or at any other moment)
1642
// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1644
// Recommended setting: 1, set to 0 if your programs never crash
1645
#define wxUSE_CRASHREPORT 1
1646
/* --- end MSW options --- */
1648
#endif // _WX_SETUP_H_