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<td align="right" valign="top" width="230"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></td></tr></table><h1 align="center">glwidget.cpp Example File<br /><small><small>opengl/textures/glwidget.cpp</small></small></h1>
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<pre> /****************************************************************************
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** Copyright (C) 2005-2005 Trolltech AS. All rights reserved.
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** This file is part of the documentation of the Qt Toolkit.
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.QPL included in the packaging of this file.
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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** Contact info@trolltech.com if any conditions of this licensing are
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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****************************************************************************/
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#include <QtGui>
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#include <QtOpenGL>
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#include <math.h>
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#include "glwidget.h"
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GLuint GLWidget::sharedObject = 0;
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int GLWidget::refCount = 0;
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GLWidget::GLWidget(QWidget *parent, QGLWidget *shareWidget)
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: QGLWidget(parent, shareWidget)
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clearColor = Qt::black;
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if (--refCount == 0) {
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glDeleteLists(sharedObject, 1);
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QSize GLWidget::minimumSizeHint() const
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QSize GLWidget::sizeHint() const
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return QSize(200, 200);
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void GLWidget::rotateBy(int xAngle, int yAngle, int zAngle)
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void GLWidget::setClearColor(const QColor &color)
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void GLWidget::initializeGL()
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sharedObject = makeObject();
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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glEnable(GL_TEXTURE_2D);
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void GLWidget::paintGL()
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qglClearColor(clearColor);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glTranslated(0.0, 0.0, -10.0);
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glRotated(xRot / 16.0, 1.0, 0.0, 0.0);
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glRotated(yRot / 16.0, 0.0, 1.0, 0.0);
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glRotated(zRot / 16.0, 0.0, 0.0, 1.0);
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glCallList(sharedObject);
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void GLWidget::resizeGL(int width, int height)
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int side = qMin(width, height);
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glViewport((width - side) / 2, (height - side) / 2, side, side);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
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glMatrixMode(GL_MODELVIEW);
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void GLWidget::mousePressEvent(QMouseEvent *event)
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lastPos = event->pos();
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void GLWidget::mouseMoveEvent(QMouseEvent *event)
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int dx = event->x() - lastPos.x();
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int dy = event->y() - lastPos.y();
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if (event->buttons() & Qt::LeftButton) {
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rotateBy(8 * dy, 8 * dx, 0);
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} else if (event->buttons() & Qt::RightButton) {
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rotateBy(8 * dy, 0, 8 * dx);
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lastPos = event->pos();
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void GLWidget::mouseReleaseEvent(QMouseEvent * /* event */)
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GLuint GLWidget::makeObject()
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static const int coords[6][4][3] = {
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{ { +1, -1, -1 }, { -1, -1, -1 }, { -1, +1, -1 }, { +1, +1, -1 } },
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{ { +1, +1, -1 }, { -1, +1, -1 }, { -1, +1, +1 }, { +1, +1, +1 } },
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{ { +1, -1, +1 }, { +1, -1, -1 }, { +1, +1, -1 }, { +1, +1, +1 } },
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{ { -1, -1, -1 }, { -1, -1, +1 }, { -1, +1, +1 }, { -1, +1, -1 } },
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{ { +1, -1, +1 }, { -1, -1, +1 }, { -1, -1, -1 }, { +1, -1, -1 } },
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{ { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } }
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GLuint list = glGenLists(1);
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glNewList(list, GL_COMPILE);
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for (int i = 0; i < 6; ++i) {
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bindTexture(QPixmap(QString(":/images/side%1.png").arg(i + 1)));
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for (int j = 0; j < 4; ++j) {
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glTexCoord2d(j == 0 || j == 3, j == 0 || j == 1);
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glVertex3d(0.2 * coords[i][j][0], 0.2 * coords[i][j][1],
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0.2 * coords[i][j][2]);
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