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<title>Qt 4.0: Q3SqlEditorFactory Class Reference</title>
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<td align="right" valign="top" width="230"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></td></tr></table><h1 align="center">Q3SqlEditorFactory Class Reference</h1>
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<p>The Q3SqlEditorFactory class is used to create the editors used by <a href="q3datatable.html">Q3DataTable</a> and <a href="q3sqlform.html">Q3SqlForm</a>. <a href="#details">More...</a></p>
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<pre>#include <Q3SqlEditorFactory></pre><p><b>This class is part of the Qt 3 support library.</b> It is provided to keep old source code working. We strongly advise against using it in new code. See the <a href="porting4.html">Porting Guide</a> for more information.</p>
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<p>Part of the <a href="qt3support.html">Qt3Support</a> module.</p>
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<p>Inherits <a href="q3editorfactory.html">Q3EditorFactory</a>.</p>
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<li><a href="q3sqleditorfactory-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
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<h3>Public Functions</h3>
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<li><div class="fn"/><b><a href="q3sqleditorfactory.html#Q3SqlEditorFactory">Q3SqlEditorFactory</a></b> ( QObject * <i>parent</i> = 0 )</li>
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<li><div class="fn"/><b><a href="q3sqleditorfactory.html#dtor.Q3SqlEditorFactory">~Q3SqlEditorFactory</a></b> ()</li>
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<li><div class="fn"/>virtual QWidget * <b><a href="q3sqleditorfactory.html#createEditor">createEditor</a></b> ( QWidget * <i>parent</i>, const QVariant & <i>variant</i> )</li>
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<li><div class="fn"/>virtual QWidget * <b><a href="q3sqleditorfactory.html#createEditor-2">createEditor</a></b> ( QWidget * <i>parent</i>, const QSqlField * <i>field</i> )</li>
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<li><div class="fn"/>1 public function inherited from <a href="q3editorfactory.html#public-functions">Q3EditorFactory</a></li>
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<li><div class="fn"/>28 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
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<a name="static-public-members"></a>
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<h3>Static Public Members</h3>
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<li><div class="fn"/>Q3SqlEditorFactory * <b><a href="q3sqleditorfactory.html#defaultFactory">defaultFactory</a></b> ()</li>
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<li><div class="fn"/>void <b><a href="q3sqleditorfactory.html#installDefaultFactory">installDefaultFactory</a></b> ( Q3SqlEditorFactory * <i>factory</i> )</li>
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<li><div class="fn"/>2 static public members inherited from <a href="q3editorfactory.html#static-public-members">Q3EditorFactory</a></li>
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<li><div class="fn"/>4 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
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<h3>Additional Inherited Members</h3>
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<li><div class="fn"/>1 property inherited from <a href="qobject.html#properties">QObject</a></li>
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<li><div class="fn"/>1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
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<li><div class="fn"/>1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
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<li><div class="fn"/>7 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
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<a name="details"></a>
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<h2>Detailed Description</h2>
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<p>The Q3SqlEditorFactory class is used to create the editors used by <a href="q3datatable.html">Q3DataTable</a> and <a href="q3sqlform.html">Q3SqlForm</a>.</p>
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<p>Q3SqlEditorFactory is used by <a href="q3datatable.html">Q3DataTable</a> and <a href="q3sqlform.html">Q3SqlForm</a> to automatically create appropriate editors for a given <a href="qsqlfield.html">QSqlField</a>. For example if the field is a <a href="qvariant.html#Type-enum">QVariant::String</a> a <a href="qlineedit.html">QLineEdit</a> would be the default editor, whereas a <a href="qvariant.html#Type-enum">QVariant::Int</a>'s default editor would be a <a href="qspinbox.html">QSpinBox</a>.</p>
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<p>If you want to create different editors for fields with the same data type, subclass Q3SqlEditorFactory and reimplement the <a href="q3sqleditorfactory.html#createEditor">createEditor</a>() function.</p>
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<p>See also <a href="q3datatable.html">Q3DataTable</a> and <a href="q3sqlform.html">Q3SqlForm</a>.</p>
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<h2>Member Function Documentation</h2>
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<h3 class="fn"><a name="Q3SqlEditorFactory"></a>Q3SqlEditorFactory::Q3SqlEditorFactory ( <a href="qobject.html">QObject</a> * <i>parent</i> = 0 )</h3>
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<p>Constructs a SQL editor factory with parent <i>parent</i>.</p>
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<h3 class="fn"><a name="dtor.Q3SqlEditorFactory"></a>Q3SqlEditorFactory::~Q3SqlEditorFactory ()</h3>
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<p>Destroys the object and frees any allocated resources.</p>
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<h3 class="fn"><a name="createEditor"></a><a href="qwidget.html">QWidget</a> * Q3SqlEditorFactory::createEditor ( <a href="qwidget.html">QWidget</a> * <i>parent</i>, const <a href="qvariant.html">QVariant</a> & <i>variant</i> ) <tt> [virtual]</tt></h3>
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<p>Creates and returns the appropriate editor widget for the <a href="qvariant.html">QVariant</a> <i>variant</i>.</p>
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<p>The widget that is returned has the parent <i>parent</i> (which may be zero). If <i>variant</i> is invalid, 0 is returned.</p>
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<p>Reimplemented from <a href="q3editorfactory.html#createEditor">Q3EditorFactory</a>.</p>
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<h3 class="fn"><a name="createEditor-2"></a><a href="qwidget.html">QWidget</a> * Q3SqlEditorFactory::createEditor ( <a href="qwidget.html">QWidget</a> * <i>parent</i>, const <a href="qsqlfield.html">QSqlField</a> * <i>field</i> ) <tt> [virtual]</tt></h3>
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<p>This is an overloaded member function, provided for convenience. It behaves essentially like the above function.</p>
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<p>Creates and returns the appropriate editor for the <a href="qsqlfield.html">QSqlField</a> <i>field</i>.</p>
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<h3 class="fn"><a name="defaultFactory"></a>Q3SqlEditorFactory * Q3SqlEditorFactory::defaultFactory () <tt> [static]</tt></h3>
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<p>Returns an instance of a default editor factory.</p>
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<h3 class="fn"><a name="installDefaultFactory"></a>void Q3SqlEditorFactory::installDefaultFactory ( Q3SqlEditorFactory * <i>factory</i> ) <tt> [static]</tt></h3>
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<p>Replaces the default editor factory with <i>factory</i>. All <a href="q3datatable.html">Q3DataTable</a> and <a href="q3sqlform.html">Q3SqlForm</a> instantiations will use this new factory for creating field editors. <i><a href="q3sqleditorfactory.html">Q3SqlEditorFactory</a> takes ownership of <i>factory</i>, and destroys it when it is no longer needed.</i></p>
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