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/****************************************************************************
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** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
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** This file is part of the Qt 3 compatibility classes of the Qt Toolkit.
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.QPL included in the packaging of this file.
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file.
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** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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** information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/qpl/ for QPL licensing information.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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** Contact info@trolltech.com if any conditions of this licensing are
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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****************************************************************************/
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#include "Qt3Support/q3ptrcollection.h"
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class Q_COMPAT_EXPORT Q3GVector : public Q3PtrCollection // generic vector
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friend class Q3GList; // needed by Q3GList::toVector
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#ifndef QT_NO_DATASTREAM
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QDataStream &read( QDataStream & ); // read vector from stream
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QDataStream &write( QDataStream & ) const; // write vector to stream
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virtual int compareItems( Item, Item );
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Q3GVector(); // create empty vector
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Q3GVector( uint size ); // create vector with nullptrs
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Q3GVector( const Q3GVector &v ); // make copy of other vector
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Q3GVector &operator=( const Q3GVector &v ); // assign from other vector
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bool operator==( const Q3GVector &v ) const;
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Item *data() const { return vec; }
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uint size() const { return len; }
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uint count() const { return numItems; }
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bool insert( uint index, Item ); // insert item at index
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bool remove( uint index ); // remove item
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Item take( uint index ); // take out item
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void clear(); // clear vector
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bool resize( uint newsize ); // resize vector
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bool fill( Item, int flen ); // resize and fill vector
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void sort(); // sort vector
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int bsearch( Item ) const; // binary search (when sorted)
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int findRef( Item, uint index ) const; // find exact item in vector
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int find( Item, uint index ) const; // find equal item in vector
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uint containsRef( Item ) const; // get number of exact matches
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uint contains( Item ) const; // get number of equal matches
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Item at( uint index ) const // return indexed item
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#if defined(QT_CHECK_RANGE)
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warningIndexRange( index );
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bool insertExpand( uint index, Item ); // insert, expand if necessary
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void toList( Q3GList * ) const; // put items in list
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#ifndef QT_NO_DATASTREAM
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virtual QDataStream &read( QDataStream &, Item & );
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virtual QDataStream &write( QDataStream &, Item ) const;
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static void warningIndexRange( uint );
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/*****************************************************************************
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Q3GVector stream functions
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*****************************************************************************/
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#ifndef QT_NO_DATASTREAM
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Q_COMPAT_EXPORT QDataStream &operator>>( QDataStream &, Q3GVector & );
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Q_COMPAT_EXPORT QDataStream &operator<<( QDataStream &, const Q3GVector & );
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#endif // Q3GVECTOR_H