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/****************************************************************************
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** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
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** This file is part of the designer application of the Qt Toolkit.
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.QPL included in the packaging of this file.
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file.
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** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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** information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/qpl/ for QPL licensing information.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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** Contact info@trolltech.com if any conditions of this licensing are
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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****************************************************************************/
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#include "abstractpropertyeditor.h"
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\class QDesignerPropertyEditorInterface
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QDesignerPropertyEditorInterface::QDesignerPropertyEditorInterface(QWidget *parent, Qt::WindowFlags flags)
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: QWidget(parent, flags)
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QDesignerPropertyEditorInterface::~QDesignerPropertyEditorInterface()
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QDesignerFormEditorInterface *QDesignerPropertyEditorInterface::core() const
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\fn virtual bool QDesignerPropertyEditorInterface::isReadOnly() const = 0
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\fn virtual QObject *QDesignerPropertyEditorInterface::object() const = 0
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\fn virtual QString QDesignerPropertyEditorInterface::currentPropertyName() const = 0
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\fn void QDesignerPropertyEditorInterface::propertyChanged(const QString &name, const QVariant &value)
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This signal is emitted whenever a property changes in the editor.
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The property changed and its new value are specified by \a name and \a value
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\fn virtual void QDesignerPropertyEditorInterface::setObject(QObject *object) = 0
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\fn virtual void QDesignerPropertyEditorInterface::setPropertyValue(const QString &name, const QVariant &value, bool changed = true) = 0
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\fn virtual void QDesignerPropertyEditorInterface::setReadOnly(bool readOnly) = 0