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//! Specialized body class.
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* Predefined body class. Ready to use in a RobotActor.
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* This body represents the wheels of a robot.
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#include <srCore/body/cylinder.h>
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class Wheel : public Cylinder
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/*! @param id a 16bit id, used to set the colliding bit parameter.
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* @param x, y, z the position of the hinge in the world coordinate system.
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* @param heading, pitch, roll the orientation of the axis of the hinge in the world coordinate system.
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* @param Scene the scene in which the body should be placed.
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* @param osgGroup using this group, another scene will be created that will be used by sensors
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Wheel( RobotActorBase* robot,
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float x, float y, float z,
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float heading, float pitch, float roll);