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//! Specialized body class.
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* Predefined body class. Ready to use in a RobotActor.
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* This body represents one of two parts of the current robot of UniKarl.
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#ifndef SYMBRIONBODY01_H_
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#define SYMBRIONBODY01_H_
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#include <srCore/body/cuboid.h>
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#include <dtAudio/sound.h>
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#include <dtAudio/audiomanager.h>
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class SymbrionBodyI : public Cuboid
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/*! @param id a 16bit id, used to set the colliding bit parameter.
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* @param x, y, z the position of the hinge in the world coordinate system.
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* @param heading, pitch, roll the orientation of the axis of the hinge in the world coordinate system.
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* @param Scene the scene in which the body should be placed.
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* @param osgGroup using this group, another scene will be created that will be used by sensors
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SymbrionBodyI( RobotActorBase* robot,
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float x, float y, float z,
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float heading, float pitch, float roll);
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virtual ~SymbrionBodyI();
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//std::queue<dtAudio::Sound*> mQueued;
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//moved to the actuators section:
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// dtAudio::Sound* bodySound;
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#endif /*SYMBRIONBODY01_H_*/