426
426
fOffsetX = icon->iTextWidth/2 - (icon->fDrawX + icon->fWidth * icon->fScale/2);
427
427
else if (icon->fDrawX + icon->fWidth * icon->fScale/2 + icon->iTextWidth/2 > pDock->container.iWidth)
428
428
fOffsetX = pDock->container.iWidth - (icon->fDrawX + icon->fWidth * icon->fScale/2 + icon->iTextWidth/2);
431
431
glTranslatef (-icon->fWidth * icon->fScale/2, icon->fHeight * icon->fScale/2, 0.);
432
432
glRotatef (-icon->fOrientation/G_PI*180., 0., 0., 1.);