1
libvo --- the library to handle video output by A'rpi, 2002.04
2
============================================
4
Note: before start on this, read colorspaces.txt !
6
The constants for different pixelformats are defined in img_format.h,
7
their usage is mandatory.
9
Each vo driver _has_ to implement these:
12
init the video system (to support querying for supported formats)
15
Uninit the whole system, this is on the same "level" as preinit.
19
VOCTRL_QUERY_FORMAT - queries if a given pixelformat is supported.
20
It also returns various flags decsirbing the capabilities
21
of the driver with teh given mode. for the flags, see
23
the most important flags, every driver must properly report
25
0x1 - supported (with or without conversion)
26
0x2 - supported without conversion (define 0x1 too!)
27
0x100 - driver/hardware handles timing (blocking)
28
also SET sw/hw scaling and osd support flags, and flip,
29
and accept_stride if you implement VOCTRL_DRAW_IMAGE (see bellow)
30
NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
31
but is always called between preinit() and uninit()
33
libmpcodecs Direct Rendering interface
34
You need to update mpi (mp_image.h) structure, for example,
35
look at vo_x11, vo_sdl, vo_xv or mga_common.
37
replacement for the current draw_slice/draw_frame way of
38
passing video frames. by implementing SET_IMAGE, you'll get
39
image in mp_image struct instead of by calling draw_*.
40
unless you return VO_TRUE for VOCTRL_DRAW_IMAGE call, the
41
old-style draw_* functils will be called!
42
Note: draw_slice is still mandatory, for per-slice rendering!
43
VOCTRL_RESET - reset the video device
44
This is sent on seeking and similar and is useful if you are
45
using a device which prebuffers frames that need to flush them
46
before refilling audio/video buffers.
50
return true only if driver supports co-operation with
51
MPlayer's GUI (not yet used by GUI)
53
set the video equalizer to the given values
54
two arguments are provided: item and value
55
item is a string, the possible values are (currently):
56
brightness, contrast, saturation, hue
58
get the current video equalizer values
59
two arguments are provided: item and value
60
item is a string, the possible values are (currently):
61
brightness, contrast, saturation, hue
63
Makes the player window stay-on-top. Only supported (currently)
64
by drivers which use X11, except SDL, as well as directx and
67
Makes the player window borderless. Only supported by directx.
70
Set up the video system. You get the dimensions and flags.
71
width, height: size of the source image
72
d_width, d_height: wanted scaled/display size (it's a hint)
74
0x01 - force fullscreen (-fs)
75
0x02 - allow mode switching (-vm)
76
0x04 - allow software scaling (-zoom)
77
0x08 - flipping (-flip)
78
They're defined as VOFLAG_* (see libvo/video_out.h)
80
IMPORTAMT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
81
times between preinit() and uninit() calls. You MUST handle it, and
82
you shouldn't crash at second config() call or at uninit() without
83
any config() call! To make your life easier, vo_config_count is
84
set to the number of previous config() call, counted from preinit().
85
It's set by the caller (vf_vo.c), you don't have to increase it!
86
So, you can check for vo_config_count>0 in uninit() when freeing
87
resources allocated in config() to avoid crash!
89
You should call geometry() in config() to enable user defined
90
window size and position. The code should look as following:
92
set x,y,w,h to the values supplied by the caller or to those you deam
94
call geometry(&x, &y, &w, &h, screenw, screenh)
97
see libvo/geometry.c for further information
99
draw_slice(): this displays YV12 pictures (3 planes, one full sized that
100
contains brightness (Y), and 2 quarter-sized which the colour-info
101
(U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
102
to display the whole frame, only update small parts of it.
104
draw_frame(): this is the older interface, this displays only complete
105
frames, and can do only packed format (YUY2, RGB/BGR).
106
Win32 codecs use this (DivX, Indeo, etc).
107
If you implement VOCTRL_DRAW_IMAGE, you can left draw_frame.
109
draw_osd(): this displays subtitles and OSD.
110
It's a bit tricky to use it, since it's a callback-style stuff.
111
It should call vo_draw_text() with screen dimension and your
112
draw_alpha implementation for the pixelformat (function pointer).
113
The vo_draw_text() checks the characters to draw, and calls
114
draw_alpha() for each. As a help, osd.c contains draw_alpha for
115
each pixelformats, use this if possible!
117
NOTE: this one will be obsolete soon! But it's still usefull when
118
you want to do tricks, like rendering osd _after_ hardware scaling
119
(tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)
121
flip_page(): this is called after each frame, this diplays the buffer for
122
real. This is 'swapbuffers' when doublebuffering.