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#include "cpu/m6502/m6502.h"
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extern const char layout_pinball[];
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class allied_state : public driver_device
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allied_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag) { }
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static ADDRESS_MAP_START( allied_map, AS_PROGRAM, 8 )
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AM_RANGE(0x0000, 0xffff) AM_NOP
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AM_RANGE(0x0000, 0x0fff) AM_RAM
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AM_RANGE(0x1400, 0x1fff) AM_ROM
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static INPUT_PORTS_START( allied )
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static MACHINE_RESET( allied )
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static DRIVER_INIT( allied )
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static MACHINE_CONFIG_START( allied, allied_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", M6504, 3572549/4)
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MCFG_CPU_PROGRAM_MAP(allied_map)
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MCFG_MACHINE_RESET( allied )
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MCFG_DEFAULT_LAYOUT(layout_pinball)
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "alliedu5.bin", 0x1400, 0x0400, CRC(e4fb64fb) SHA1(a3d9de7cbfb42180a860e0bbbeaeba96d8bd1e20))
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ROM_LOAD( "alliedu6.bin", 0x1800, 0x0400, CRC(dca980dd) SHA1(3817d75413854d889fc1ce4fd6a51d820d1e0534))
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ROM_LOAD( "alliedu3.bin", 0x1c00, 0x0400, CRC(13f42789) SHA1(baa0f73fda08a3c5d6f1423fb329e4febb07ef97))
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#define rom_suprpick rom_allied
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#define rom_royclark rom_allied
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#define rom_thndbolt rom_allied
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#define rom_hoedown rom_allied
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#define rom_takefive rom_allied
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#define rom_heartspd rom_allied
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#define rom_foathens rom_allied
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#define rom_disco79 rom_allied
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#define rom_erosone rom_allied
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#define rom_circa33 rom_allied
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#define rom_starshot rom_allied
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GAME(1977, allied, 0, allied, allied, allied, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT)
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GAME(1977, suprpick, allied, allied, allied, allied, ROT0, "Allied Leisure", "Super Picker", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1977, royclark, allied, allied, allied, allied, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1977, thndbolt, allied, allied, allied, allied, ROT0, "Allied Leisure", "Thunderbolt", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1978, hoedown, allied, allied, allied, allied, ROT0, "Allied Leisure", "Hoe Down", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1978, takefive, allied, allied, allied, allied, ROT0, "Allied Leisure", "Take Five", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1978, heartspd, allied, allied, allied, allied, ROT0, "Allied Leisure", "Hearts & Spades", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1978, foathens, allied, allied, allied, allied, ROT0, "Allied Leisure", "Flame of Athens", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1979, disco79, allied, allied, allied, allied, ROT0, "Allied Leisure", "Disco '79", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1979, erosone, allied, allied, allied, allied, ROT0, "Fascination Int.", "Eros One", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1979, circa33, allied, allied, allied, allied, ROT0, "Fascination Int.", "Circa 1933", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
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GAME(1979, starshot, allied, allied, allied, allied, ROT0, "Allied Leisure", "Star Shooter", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)