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/**************************************************************************
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Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sub license, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial portions
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
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ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
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* Kevin E. Martin <kevin@precisioninsight.com>
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* When we're building the XMesa driver for use in the X server (as the
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* indirect render) we include this file when building the xm_*.c files.
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* We need to define some types and macros differently when building
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* in the Xserver vs. stand-alone Mesa.
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#ifndef _XMESA_XF86_H_
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#define _XMESA_XF86_H_
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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typedef struct _XMesaImageRec XMesaImage;
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typedef ScreenRec XMesaDisplay;
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typedef PixmapPtr XMesaPixmap;
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typedef ColormapPtr XMesaColormap;
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typedef DrawablePtr XMesaDrawable;
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typedef WindowPtr XMesaWindow;
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typedef GCPtr XMesaGC;
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typedef VisualPtr XMesaVisualInfo;
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typedef DDXPointRec XMesaPoint;
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typedef xColorItem XMesaColor;
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#define XMesaSetGeneric(__d,__gc,__val,__mask) \
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dixChangeGC(NullClient, __gc, __mask, __v, NULL); \
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#define XMesaSetGenericPtr(__d,__gc,__pval,__mask) \
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__v[0].ptr = __pval; \
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dixChangeGC(NullClient, __gc, __mask, NULL, __v); \
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#define XMesaSetForeground(d,gc,v) XMesaSetGeneric(d,gc,v,GCForeground)
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#define XMesaSetBackground(d,gc,v) XMesaSetGeneric(d,gc,v,GCBackground)
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#define XMesaSetPlaneMask(d,gc,v) XMesaSetGeneric(d,gc,v,GCPlaneMask)
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#define XMesaSetFunction(d,gc,v) XMesaSetGeneric(d,gc,v,GCFunction)
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#define XMesaSetFillStyle(d,gc,v) XMesaSetGeneric(d,gc,v,GCFillStyle)
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#define XMesaSetTile(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCTile)
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#define XMesaDrawPoint(__d,__b,__gc,__x,__y) \
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ValidateGC(__b, __gc); \
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(*gc->ops->PolyPoint)(__b, __gc, CoordModeOrigin, 1, __p); \
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#define XMesaDrawPoints(__d,__b,__gc,__p,__n,__m) \
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ValidateGC(__b, __gc); \
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(*gc->ops->PolyPoint)(__b, __gc, __m, __n, __p); \
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#define XMesaDrawLine(__d, __b, __gc, __x0, __y0, __x1, __y1) \
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ValidateGC(__b, __gc); \
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(*gc->ops->PolyLines)(__b, __gc, CoordModeOrigin, 2, __p); \
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#define XMesaFillRectangle(__d,__b,__gc,__x,__y,__w,__h) \
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ValidateGC((DrawablePtr)__b, __gc); \
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__r[0].width = __w; \
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__r[0].height = __h; \
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(*__gc->ops->PolyFillRect)((DrawablePtr)__b, __gc, 1, __r); \
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#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
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/* Assumes: Images are always in ZPixmap format */ \
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ASSERT(!__sx && !__sy); /* The SubImage case */ \
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ValidateGC(__b, __gc); \
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(*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
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__x, __y, __w, __h, 0, ZPixmap, \
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((XMesaImage *)(__i))->data); \
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#define XMesaCopyArea(__d,__sb,__db,__gc,__sx,__sy,__w,__h,__x,__y) \
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ValidateGC(__db, __gc); \
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(*__gc->ops->CopyArea)((DrawablePtr)__sb, __db, __gc, \
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__sx, __sy, __w, __h, __x, __y); \
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/* CreatePixmap returns a PixmapPtr; so, it cannot be inside braces */
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#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
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(*__d->CreatePixmap)(__d, __w, __h, __depth)
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#define XMesaFreePixmap(__d,__b) \
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(*__d->DestroyPixmap)(__b)
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#define XMesaFreeGC(__d,__gc) \
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FreeScratchGC(__gc); \
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#define GET_COLORMAP_SIZE(__v) __v->ColormapEntries
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#define GET_REDMASK(__v) __v->mesa_visual.redMask
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#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
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#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
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#define GET_VISUAL_DEPTH(__v) __v->nplanes
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#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
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#define CHECK_BYTE_ORDER(__v) GL_TRUE
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#define CHECK_FOR_HPCR(__v) GL_FALSE