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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** http://oss.sgi.com/projects/FreeB
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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** Author: Eric Veach, July 1994.
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** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
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** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/dict.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
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#ifndef __dict_list_h_
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#define __dict_list_h_
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/* Use #define's so that another heap implementation can use this one */
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#define DictKey DictListKey
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#define DictNode DictListNode
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#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq)
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#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict)
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#define dictSearch(dict,key) __gl_dictListSearch(dict,key)
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#define dictInsert(dict,key) __gl_dictListInsert(dict,key)
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#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key)
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#define dictDelete(dict,node) __gl_dictListDelete(dict,node)
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#define dictKey(n) __gl_dictListKey(n)
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#define dictSucc(n) __gl_dictListSucc(n)
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#define dictPred(n) __gl_dictListPred(n)
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#define dictMin(d) __gl_dictListMin(d)
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#define dictMax(d) __gl_dictListMax(d)
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typedef void *DictKey;
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typedef struct Dict Dict;
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typedef struct DictNode DictNode;
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int (*leq)(void *frame, DictKey key1, DictKey key2) );
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void dictDeleteDict( Dict *dict );
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/* Search returns the node with the smallest key greater than or equal
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* to the given key. If there is no such key, returns a node whose
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* key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc.
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DictNode *dictSearch( Dict *dict, DictKey key );
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DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key );
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void dictDelete( Dict *dict, DictNode *node );
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#define __gl_dictListKey(n) ((n)->key)
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#define __gl_dictListSucc(n) ((n)->next)
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#define __gl_dictListPred(n) ((n)->prev)
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#define __gl_dictListMin(d) ((d)->head.next)
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#define __gl_dictListMax(d) ((d)->head.prev)
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#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k)))
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/*** Private data structures ***/
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int (*leq)(void *frame, DictKey key1, DictKey key2);