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bool compatible; ///< Can we connect to this server or not? (based on server_revision _and_ grf_match
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byte server_lang; ///< Language of the server (we should make a nice table for this)
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bool use_password; ///< Is this server passworded?
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byte clients_max; ///< Max clients allowed on server
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byte companies_max; ///< Max companies allowed on server
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byte spectators_max; ///< Max spectators allowed on server
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Date game_date; ///< Current date
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uint16 map_width; ///< Map width
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uint16 map_height; ///< Map height
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byte map_set; ///< Graphical set
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bool dedicated; ///< Is this a dedicated server?
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GRFConfig *grfconfig; ///< List of NewGRF files used