2
Force spawn ( TRUE or FALSE ) : FALSE
3
Image type ( SOLID, LIGHT, or TRANS ) : LIGHT
4
Starting frame ( 0 to 255 ) : 198
5
Number of frames ( 1 to 16 ) : 1
6
Frame rate ( 0 to 1000 ) : 40
7
Frame rate randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 31
8
Rotation base ( 0 to 65535 ) : 0
9
Random rotation add ( 0, 1, 3, 7, 15, 31, 63... ) : 65535
10
Rotation rate ( 0 to 1000 ) : 4000
11
Starting size ( 0 to 65535 ) : 1000
12
Size increase rate ( 0 to 1000 ) : 300
13
Speed limit ( 0.0 to 10.0 ) : 0.0
14
Facing rate ( 0 to 1000 ) : 0
19
Water ends particle ( TRUE or FALSE ) : FALSE
20
Bump ends particle ( TRUE or FALSE ) : FALSE
21
End if hits ground ( TRUE or FALSE ) : FALSE
22
End after last frame ( TRUE or FALSE ) : FALSE
23
Time before end ( 1 to 1000, 0 ) : 2
28
Bounce dampen ( 0.0 to 0.9 ) : 0
29
Bump money ( 0 to 100 ) : 0
30
Bump size ( 0 to 60 ) : 0
31
Bump height ( 0 to 60 ) : 0
32
Bump damage amount ( 0-0 to 0-16 to 16-16 ) : 0
33
Bump damage type ( SLASH, CRUSH, POKE, HOLY,
34
EVIL, FIRE, ICE, ZAP ) : ZAP
40
Does it act as a dynamic light? ( TRUE or FALSE ) : FALSE
41
Dynalight level ( around 0.7 ) : 0.0
42
Dynalight falloff ( around 1000 ) : 0
46
// Initial spawning of this particle
47
Facing base ( 0 to 65535 ) : 0
48
Facing randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 4000
49
XY Spacing ( 0 to 100 ) : 80
50
XY Spacing randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 0
51
Z Spacing ( -100 to 100 ) : 145
52
Z Spacing randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 0
53
XY Velocity ( 0 to 100 ) : 0
54
XY Velocity randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 0
55
Z Velocity ( -100 to 100 ) : 0
56
Z Velocity randomness ( 0, 1, 3, 7, 15, 31, 63... ) : 0
60
// Continuous spawning of other particles
61
Spawn time ( 0 to 100 ) : 0
62
Amount to spawn each time ( 0 to 10 ) : 0
63
Facing add for each one ( 0 to 65535 ) : 0
64
Spawn type ( 0 to 3 ) : 0
69
// End spawning of other particles
70
Amount to spawn at end ( 0 to 10 ) : 1
71
Facing add for each one ( 0 to 65535 ) : 0
72
Spawn type ( 0 to 3 ) : 7
76
// Bump spawning of attached particles
77
Amount to spawn on bump ( 0 to 10 ) : 0
78
Spawn type ( 0 to 3 ) : 0
82
Daze time on hit ( 0 to 250 ) : 0
83
Grog time on hit ( 0 to 250 ) : 0
84
Spawn enchant on hit ( TRUE or FALSE ) : FALSE
85
Cause roll on hit ( TRUE or FALSE ) : FALSE
86
Cause pancake on hit ( TRUE or FALSE ) : FALSE
87
Need target to spawn ( TRUE or FALSE ) : FALSE
88
Target is caster ( TRUE or FALSE ) : FALSE
89
Start on target ( TRUE or FALSE ) : FALSE
90
Only damage friendly ( TRUE or FALSE ) : FALSE
91
Spawn sound ( -1 for none ) : -1
92
End sound ( -1 for none ) : -1
93
Friendly fire ( TRUE or FALSE ) : FALSE
94
Only hit hate group ( TRUE or FALSE ) : FALSE
95
New target on spawn ( TRUE or FALSE ) : FALSE
96
Target angle ( 0 to 32768 ) : 0
97
Home in on target ( TRUE or FALSE ) : FALSE
98
Homing friction ( 0.0 to 1.0 ) : 0.0
99
Homing acceleration ( 0.0 to 1.0 ) : 0.0
100
Rotate to face direction ( TRUE or FALSE ) : FALSE
101
Respawn character on hit ( TRUE or FALSE ) : FALSE
102
Mana drain on hit ( 0 to 50 ) : 0
103
Life drain on hit ( 0 to 50 ) : 0