1
// ZZ> This function makes an item fall to the floor when spawned
7
IfHitGround // Make a sound
9
tmpdistance = rand & 2047 + 10000 //
11
IfGrabbed // Tell them what they've won...
12
SetTargetToWhoeverIsHolding //
1
// ZZ> This function makes an item fall to the floor when spawned
7
IfHitGround // Make a sound
9
tmpdistance = rand & 2047 + 10000 //
11
IfGrabbed // Tell them what they've won...
12
SetTargetToWhoeverIsHolding //