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//------------------------------------------------------------------------------
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// ZZ> Set up basic things
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//------------------------------------------------------------------------------
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// ZZ> Handle being bumped by absorbing self into bumper ( if on other team )
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SetTargetToWhoeverBumped
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// Send a death message
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tmpargument = MESSAGEDEATH
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tmpargument = rand & 1023 + 1860
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// Play the absorb sound
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tmpdistance = rand & 2047 + 10000
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// Play the death animation ( blob poofs at end of action... )
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tmpargument = ACTIONKA
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// Make sure it doesn't absorb twice
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// Give some experience as a consolation prize...
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tmpdistance = EXPSECRET
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GiveExperienceToTarget
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//------------------------------------------------------------------------------
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tmpargument = rand & 15 + 20
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tmpx = rand & 512 + selfspawnx - 256 + tmpx > 1
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tmpy = rand & 512 + selfspawny - 256 + tmpy > 1
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// Play the random sound
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tmpdistance = rand & 2047 + 10000
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------