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<!-- =============Document Header ============================= -->
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<article id="index" lang="ca">
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<title><application>Swell Foop</application> Manual</title>
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<title lang="en"><application>Swell Foop</application> Manual</title>
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<abstract role="description">
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Swell Foop is a puzzle game, of which the objective is to clear
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the window of as many pieces as possible by clicking on groups
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of the same colored pieces. That group will vanish and the
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<!-- When the desktop release version changes to V3.x, the revision number of the manual changes -->
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<!-- to V3.0, and so on. -->
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<revnumber>Swell Foop Manual V2.11</revnumber>
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<date>Gener de 2008</date>
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<date>January 2008</date>
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<para>Adaptation of the Swell Foop manual to new template.</para>
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<para role="author">Claude Paroz <email>claude@2xlibre.net</email></para>
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<para role="publisher">Projecte de documentació del GNOME</para>
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<para lang="en">Adaptation of the Swell Foop manual to new template.</para>
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<para role="author" lang="en">Claude Paroz <email>claude@2xlibre.net</email></para>
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<para role="publisher" lang="en">GNOME Documentation Project</para>
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<revnumber>Swell Foop Manual V2.10</revnumber>
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<date>Febrer de 2005</date>
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<date>February 2005</date>
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<para>Initial version for the new Swell Foop.</para>
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<para role="author">Callum McKenzie <email>callum@physics.otago.ac.nz</email></para>
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<para role="publisher">Projecte de documentació del GNOME</para>
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<para lang="en">Initial version for the new Swell Foop.</para>
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<para role="author" lang="en">Callum McKenzie <email>callum@physics.otago.ac.nz</email></para>
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<para role="publisher" lang="en">GNOME Documentation Project</para>
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</revdescription>
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<releaseinfo>This manual describes version 2.12 of Swell Foop.
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<releaseinfo lang="en">This manual describes version 2.12 of Swell Foop.
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<title>Comentaris</title>
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<para>To report a bug or make a suggestion regarding the <application>Swell Foop</application> game or
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<para lang="en">To report a bug or make a suggestion regarding the <application>Swell Foop</application> game or
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this manual, follow the directions in the <ulink url="ghelp:user-guide?feedback-bugs" type="help">Feedback section of the GNOME User Guide</ulink>.
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<!-- Translators may also add here feedback address for translations -->
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<indexterm zone="index">
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<indexterm zone="index" lang="en">
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<primary>Swell Foop</primary>
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<!-- ============= Document Body ============================= -->
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<sect1 id="introduction">
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<title>Playing <application>Swell Foop</application></title>
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<para><application>Swell Foop</application> is a puzzle game. The goal is to remove as many objects as possible in as few moves as possible. Objects that are adjacent to each other get removed as a group. The remaining objects then collapse to fill in the gaps and new groups are formed. You cannot remove single objects.</para>
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<title lang="en">Playing <application>Swell Foop</application></title>
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<para lang="en"><application>Swell Foop</application> is a puzzle game. The goal is to remove as many objects as possible in as few moves as possible. Objects that are adjacent to each other get removed as a group. The remaining objects then collapse to fill in the gaps and new groups are formed. You cannot remove single objects.</para>
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<figure id="start-up">
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<title><application>Swell Foop</application> at the beginning of a new game.</title>
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<title lang="en"><application>Swell Foop</application> at the beginning of a new game.</title>
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<para>El tauler s'inicia amb una graella plena d'objectes. Segons la mida del tauler que seleccioneu, hi haurà tres o quatre objectes diferents. Si teniu un grup d'objectes i tots són del mateix tipus, llavors el podeu treure amb un simple clic amb el ratolí sobre ells (o si premeu la barra espaiadora). Quan moveu el ratolí sobre d'un grup que podeu treure, els objectes començaran a moure's. Com més objectes tingui el grup, més punts guanyareu. Quan s'hagi tret el grup, els objectes sobre seu cauran per a omplir l'espai. Si es treu una columna sencera, llavors els objectes lliscaran cap a l'esquerra per a omplir el forat.</para>
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<table id="play" frame="all"><title>Playing <application>Swell Foop</application></title>
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<table id="play" frame="all"><title lang="en">Playing <application>Swell Foop</application></title>
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<tgroup cols="2" colsep="0">
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<row><entry><para>1. Suprimeix grups de dos o més <screenshot>
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<row><entry><para lang="en">1. Eliminate groups of two or more
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<imagedata fileref="figures/play1.png" format="PNG"/>
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</screenshot></para></entry>
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<entry><para>2. El objectes cauen per a omplir els forats <screenshot>
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<entry><para lang="en">2. Objects fall down to fill the gaps
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<imagedata fileref="figures/play2.png" format="PNG"/>
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</screenshot></para></entry></row>
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<row><entry><para>3. Els objectes es mouen a l'esquerra per a omplir les columnes buides <screenshot>
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<row><entry><para lang="en">3. Objects move left to fill empty columns
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<imagedata fileref="figures/play3.png" format="PNG"/>
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</screenshot></para></entry>
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<entry><para>4. Es formen grups nous i es repeteix el cicle <screenshot>
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<entry><para lang="en">4. New groups are formed and the cycle repeats
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<imagedata fileref="figures/play4.png" format="PNG"/>
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<row><entry>9</entry><entry>49</entry></row>
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<!-- Translators: this is a vertical continuation character -->
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<row><entry>⋮</entry><entry>⋮</entry></row>
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<row><entry>n</entry><entry>(n - 2)<superscript>2</superscript></entry></row>
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<row><entry>n</entry><entry lang="en">(n - 2)<superscript>2</superscript></entry></row>
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<para>Per a canviar l'aparença dels objectes utilitzeu l'element <guimenuitem>Tema</guimenuitem> en el menú <guimenu>Visualitza</guimenu>. En seleccionar un element de la llista s'aplicarà el tema immediatament.</para>
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<para>You can also create your own themes, although the process is not very straight-forward yet. Use a copy of an existing theme as a template and alter it with your favorite paint program. Put the result in <filename>$XDG_DATA_HOME/gnome-games/swell-foop/themes/2.10/</filename>. It will be automatically included on the themes list next time you run <application>Swell Foop</application>. <filename>$XDG_DATA_HOME</filename> is usually <filename>~/.local/share/</filename>.</para>
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<para lang="en">You can also create your own themes, although the process is not very straight-forward yet. Use a copy of an existing theme as a template and alter it with your favorite paint program. Put the result in <filename>$XDG_DATA_HOME/gnome-games/swell-foop/themes/2.10/</filename>. It will be automatically included on the themes list next time you run <application>Swell Foop</application>. <filename>$XDG_DATA_HOME</filename> is usually <filename>~/.local/share/</filename>.</para>
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<sect2 id="changing-the-size">
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<!-- ============= About ================================== -->
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<sect1 id="swell-foop-about">
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<title>About <application>Swell Foop</application></title>
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<para><application>Swell Foop</application> was written by Callum McKenzie
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<title lang="en">About <application>Swell Foop</application></title>
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<para lang="en"><application>Swell Foop</application> was written by Callum McKenzie
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(<email>callum@physics.otago.ac.nz</email>). To find more information about
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<application>Swell Foop</application>, please visit the
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<ulink url="http://live.gnome.org/GnomeGames/" type="http">GNOME Games web page</ulink>. </para>