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  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2012-02-06 22:22:58 UTC
  • mfrom: (1.1.103)
  • Revision ID: package-import@ubuntu.com-20120206222258-28gah1dnl2ij0kw0
Tags: 1:3.3.5-0ubuntu1
* New upstream release.
  - Performance was improved in Iagno, Mahjongg & Mines
  - Statusbar was removed from Iagno and Mines
  - Mines has a new game screen
  - Quadrapassel was ported to Vala
  - Quadrapassel has a new option to show where block
    will land
* debian/control.in:
  - Bump vala to valac-0.16 and GTK to 3.3.11
  - Build-Depend on yelp-tools instead of gnome-doc-utils
* Update install files for new help install location
* debian/patches/01_lpi.patch: Refreshed

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      <para>Swell Foop je logická hra, jejíž podstatou je vyčistit okno od co nejvíce kamenů je možné, tím že klikáte na skupiny kamenů stejné barvy. Skupina zmizí a kameny z vrchu popadají. Hraje se dokud nejsou všechny kameny pryč nebo neexistuje žádná skupina.</para>
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    </abstract>
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    <copyright> 
 
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    <copyright lang="en"> 
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      <year>2005</year> 
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      <holder>Callum McKenzie</holder> 
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    </copyright><copyright><year>2009, 2010.</year><holder>Marek Černocký (marek@manet.cz)</holder></copyright> 
 
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    </copyright> 
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    <publisher role="maintainer"> 
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      <publishername>Dokumentační projekt GNOME</publishername> 
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        any of this. -->
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    <authorgroup> 
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      <author> 
 
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      <author lang="en"> 
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                <firstname>Callum</firstname> 
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                <surname>McKenzie</surname> 
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                <affiliation> 
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                        <orgname>Dokumentační projekt GNOME</orgname> 
 
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                        <orgname>GNOME Documentation Project</orgname> 
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                        <address> <email>callum@physics.otago.ac.nz</email> </address> 
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                </affiliation> 
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      </author> 
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<!-- When the desktop release version changes to V3.x, the revision number of the manual changes -->
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<!-- to V3.0, and so on. --> 
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    <revhistory>
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      <revision> 
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                    <revnumber>Příručka V2.11 ke hře Swell Foop</revnumber>
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                    <date>Leden 2008</date> 
 
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      <revision lang="en"> 
 
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                    <revnumber>Swell Foop Manual V2.11</revnumber>
 
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                    <date>January 2008</date> 
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                    <revdescription> 
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                        <para>Přizpůsobení příručky Swell Foop nové šabloně.</para>                 
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                          <para role="author">Claude Paroz <email>claude@2xlibre.net</email></para>
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                          <para role="publisher">Dokumentační projekt GNOME</para>
 
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                        <para lang="en">Adaptation of the Swell Foop manual to new template.</para>                 
 
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                          <para role="author" lang="en">Claude Paroz <email>claude@2xlibre.net</email></para>
 
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                          <para role="publisher" lang="en">GNOME Documentation Project</para>
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                </revdescription> 
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      </revision> 
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      <revision> 
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                    <revnumber>Příručka V2.10 ke hře Swell Foop</revnumber>
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                    <date>Únor 2005</date> 
 
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      <revision lang="en"> 
 
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                    <revnumber>Swell Foop Manual V2.10</revnumber>
 
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                    <date>February 2005</date> 
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                    <revdescription> 
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                        <para>Počáteční verze pro novou hru Swell Foop.</para>              
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                          <para role="author">Callum McKenzie <email>callum@physics.otago.ac.nz</email></para>
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                          <para role="publisher">Dokumentační projekt GNOME</para>
 
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                        <para lang="en">Initial version for the new Swell Foop.</para>              
 
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                          <para role="author" lang="en">Callum McKenzie <email>callum@physics.otago.ac.nz</email></para>
 
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                          <para role="publisher" lang="en">GNOME Documentation Project</para>
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                </revdescription> 
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      </revision> 
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    </revhistory> 
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    </legalnotice> 
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  </articleinfo> 
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  <indexterm zone="index"> 
 
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  <indexterm zone="index" lang="en"> 
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    <primary>Swell Foop</primary> 
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  </indexterm> 
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    <table id="play" frame="all"><title>Jak hrát <application>Swell Foop</application></title>
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      <tgroup cols="2" colsep="0">
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      <tbody>
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        <row><entry><para>1. Odstraňte skupinu dvou nebo více objektů <screenshot>
 
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        <row><entry><para lang="en">1. Eliminate groups of two or more 
 
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         <screenshot>
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         <mediaobject>
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           <imageobject>
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             <imagedata fileref="figures/play1.png" format="PNG"/>
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           </imageobject>
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         </mediaobject>
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         </screenshot></para></entry>
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       <entry><para>2. Objekty spadnou dolů a zaplní mezery <screenshot>
 
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       <entry><para lang="en">2. Objects fall down to fill the gaps
 
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         <screenshot>
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          <mediaobject>
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            <imageobject>
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              <imagedata fileref="figures/play2.png" format="PNG"/>
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            </imageobject>
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          </mediaobject>
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          </screenshot></para></entry></row>
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        <row><entry><para>3. Objekty se posunou vlevo aby zaplnili prázdné sloupce <screenshot>
 
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        <row><entry><para lang="en">3. Objects move left to fill empty columns
 
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         <mediaobject>
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           <imageobject>
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             <imagedata fileref="figures/play3.png" format="PNG"/>
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           </imageobject>
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         </mediaobject>
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         </screenshot></para></entry>
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       <entry><para>4. Vytvořily se nové skupiny a cyklus se opakuje <screenshot>
 
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       <entry><para lang="en">4. New groups are formed and the cycle repeats
 
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         <screenshot>
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          <mediaobject>
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            <imageobject>
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              <imagedata fileref="figures/play4.png" format="PNG"/>
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    <row><entry>9</entry><entry>49</entry></row>
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    <!-- Translators: this is a vertical continuation character -->
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    <row><entry>⋮</entry><entry>⋮</entry></row>
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    <row><entry>n</entry><entry>(n - 2)<superscript>2</superscript></entry></row>
 
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    <row><entry>n</entry><entry lang="en">(n - 2)<superscript>2</superscript></entry></row>
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    </tbody>
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    </tgroup>
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    </informaltable>