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// Copyright (c) 2007 James Newton-King
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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namespace Newtonsoft.Json.Serialization
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/// Provides information surrounding an error.
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public class ErrorContext
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internal ErrorContext(object originalObject, object member, string path, Exception error)
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OriginalObject = originalObject;
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internal bool Traced { get; set; }
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/// Gets or sets the error.
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/// <value>The error.</value>
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public Exception Error { get; private set; }
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/// Gets the original object that caused the error.
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/// <value>The original object that caused the error.</value>
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public object OriginalObject { get; private set; }
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/// Gets the member that caused the error.
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/// <value>The member that caused the error.</value>
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public object Member { get; private set; }
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/// Gets the path of the JSON location where the error occurred.
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/// <value>The path of the JSON location where the error occurred.</value>
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public string Path { get; private set; }
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/// Gets or sets a value indicating whether this <see cref="ErrorContext"/> is handled.
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/// <value><c>true</c> if handled; otherwise, <c>false</c>.</value>
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public bool Handled { get; set; }
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