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// ITypeSystemParser.cs
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// Mike Krüger <mkrueger@novell.com>
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// Copyright (c) 2011 Mike Krüger <mkrueger@novell.com>
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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using ICSharpCode.NRefactory.TypeSystem;
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using MonoDevelop.Projects;
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namespace MonoDevelop.Ide.TypeSystem
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/// A type system parser provides a ParsedDocument (which just adds some more information to a IUnresolvedFile) for
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/// a given file. This is required for adding information to the type system service to make the file contents available
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/// for type lookup (code completion, resolving etc.).
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public abstract class TypeSystemParser
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/// Parse the specified file. The file content is provided as text reader.
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/// <param name='storeAst'>
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/// If set to <c>true</c> the ast should be stored in the parsed document.
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/// <param name='fileName'>
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/// The name of the file.
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/// <param name='content'>
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/// A text reader providing the file contents.
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/// <param name='project'>
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/// The project the file belongs to.
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public abstract ParsedDocument Parse (bool storeAst, string fileName, TextReader content, Project project = null);
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/// Parse the specified file. The file content should be read by the type system parser.
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/// <param name='storeAst'>
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/// If set to <c>true</c> the ast should be stored in the parsed document.
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/// <param name='fileName'>
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/// The name of the file.
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/// <param name='project'>
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/// The project the file belongs to.
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public virtual ParsedDocument Parse (bool storeAst, string fileName, Project project = null)
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using (var stream = Mono.TextEditor.Utils.TextFileUtility.OpenStream (fileName))
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return Parse (storeAst, fileName, stream, project);