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  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
ImportĀ upstreamĀ versionĀ 4.0.5+dfsg

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        <remarks>To be added.</remarks>
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      </Docs>
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    </Member>
 
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    <Member MemberName="AudioFormats">
 
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      <MemberSignature Language="C#" Value="public MonoMac.AudioToolbox.AudioFormat[] AudioFormats { get; }" />
 
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      <MemberSignature Language="ILAsm" Value=".property instance valuetype MonoMac.AudioToolbox.AudioFormat[] AudioFormats" />
 
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      <MemberType>Property</MemberType>
 
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      <AssemblyInfo>
 
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        <AssemblyVersion>0.0.0.0</AssemblyVersion>
 
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      </AssemblyInfo>
 
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      <ReturnValue>
 
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        <ReturnType>MonoMac.AudioToolbox.AudioFormat[]</ReturnType>
 
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      </ReturnValue>
 
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      <Docs>
 
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        <summary>Returns a list of the supported audio formats.</summary>
 
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        <value>To be added.</value>
 
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        <remarks>To be added.</remarks>
 
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      </Docs>
 
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    </Member>
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    <Member MemberName="BitRate">
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      <MemberSignature Language="C#" Value="public int BitRate { get; }" />
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      <MemberSignature Language="ILAsm" Value=".property instance int32 BitRate" />
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      </ReturnValue>
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      <Parameters />
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      <Docs>
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        <summary>Releases the resourced used by the AudioFile object.</summary>
 
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        <summary>Releases the resources used by the AudioFile object.</summary>
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        <remarks>
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          <para>The Dispose method releases the resources used by the AudioFile class.</para>
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          <para>Calling the Dispose method when you are finished using the AudioFile ensures that all external resources used by this managed object are released as soon as possible.  Once you have invoked the Dispose method, the object is no longer useful and you should no longer make any calls to it.  For more information on releasing resources see ``Cleaning up Unmananaged Resources'' at http://msdn.microsoft.com/en-us/library/498928w2.aspx</para>
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        <param name="disposing">
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          <para>If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources;   If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</para>
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        </param>
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        <summary>Releases the resourced used by the AudioFile object.</summary>
 
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        <summary>Releases the resources used by the AudioFile object.</summary>
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        <remarks>
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          <para>This Dispose method releases the resources used by the AudioFile class.</para>
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          <para>This method is called by both the Dispose() method and the object finalizer (Finalize).    When invoked by the Dispose method, the parameter disposting <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released;  when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
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        <Parameter Name="buffer" Type="System.Byte[]" />
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      </Parameters>
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      <Docs>
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        <param name="inStartingPacket">To be added.</param>
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        <param name="nPackets">To be added.</param>
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        <param name="buffer">To be added.</param>
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        <summary>To be added.</summary>
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        <returns>To be added.</returns>
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        <remarks>To be added.</remarks>
 
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        <param name="inStartingPacket">The index of the first packet to read.</param>
 
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        <param name="nPackets">The number of packets to read.</param>
 
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        <param name="buffer">The output buffer where packets are written.</param>
 
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        <summary>Reads packets of audio data from an audio file.</summary>
 
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        <returns>Array of packet descriptors for the packets that were read.</returns>
 
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        <remarks>
 
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        </remarks>
 
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      </Docs>
 
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    </Member>
 
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    <Member MemberName="ReadPacketData">
 
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      <MemberSignature Language="C#" Value="public MonoMac.AudioToolbox.AudioStreamPacketDescription[] ReadPacketData (bool useCache, long inStartingPacket, ref int nPackets, IntPtr buffer, ref int count);" />
 
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      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype MonoMac.AudioToolbox.AudioStreamPacketDescription[] ReadPacketData(bool useCache, int64 inStartingPacket, int32 nPackets, native int buffer, int32 count) cil managed" />
 
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      <MemberType>Method</MemberType>
 
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      <AssemblyInfo>
 
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        <AssemblyVersion>0.0.0.0</AssemblyVersion>
 
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      </AssemblyInfo>
 
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      <ReturnValue>
 
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        <ReturnType>MonoMac.AudioToolbox.AudioStreamPacketDescription[]</ReturnType>
 
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      </ReturnValue>
 
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      <Parameters>
 
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        <Parameter Name="useCache" Type="System.Boolean" />
 
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        <Parameter Name="inStartingPacket" Type="System.Int64" />
 
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        <Parameter Name="nPackets" Type="System.Int32&amp;" RefType="ref" />
 
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        <Parameter Name="buffer" Type="System.IntPtr" />
 
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        <Parameter Name="count" Type="System.Int32&amp;" RefType="ref" />
 
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      </Parameters>
 
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      <Docs>
 
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        <param name="useCache">If the data should be cached.</param>
 
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        <param name="inStartingPacket">The index of the first packet to read.</param>
 
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        <param name="nPackets">The number of packets to read.</param>
 
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        <param name="buffer">The output buffer where packets are written.</param>
 
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        <param name="count">On input the size of the output buffer (in bytes), upon return the actual number of bytes read.</param>
 
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        <summary>Reads packets of audio data from an audio file.</summary>
 
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        <returns>Array of packet descriptors for the packets that were read.</returns>
 
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        <remarks>
 
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        </remarks>
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      </Docs>
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    </Member>
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    <Member MemberName="ReadPacketData">
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        <Parameter Name="count" Type="System.Int32" />
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      </Parameters>
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      <Docs>
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        <param name="useCache">To be added.</param>
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        <param name="inStartingPacket">To be added.</param>
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        <param name="nPackets">To be added.</param>
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        <param name="buffer">To be added.</param>
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        <param name="offset">To be added.</param>
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        <param name="count">To be added.</param>
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        <summary>To be added.</summary>
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        <returns>To be added.</returns>
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        <remarks>To be added.</remarks>
 
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        <param name="useCache">If the data should be cached.</param>
 
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        <param name="inStartingPacket">The index of the first packet to read.</param>
 
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        <param name="nPackets">The number of packets to read.</param>
 
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        <param name="buffer">The output buffer where packets are written.</param>
 
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        <param name="offset">The offset in the output buffer where to start writing packets to.</param>
 
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        <param name="count">The size of the output buffer (in bytes).</param>
 
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        <summary>Reads packets of audio data from an audio file.</summary>
 
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        <returns>Array of packet descriptors for the packets that were read.</returns>
 
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        <remarks>
 
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        </remarks>
 
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      </Docs>
 
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    </Member>
 
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    <Member MemberName="ReadPacketData">
 
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      <MemberSignature Language="C#" Value="public MonoMac.AudioToolbox.AudioStreamPacketDescription[] ReadPacketData (bool useCache, long inStartingPacket, ref int nPackets, byte[] buffer, int offset, ref int count);" />
 
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      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype MonoMac.AudioToolbox.AudioStreamPacketDescription[] ReadPacketData(bool useCache, int64 inStartingPacket, int32 nPackets, unsigned int8[] buffer, int32 offset, int32 count) cil managed" />
 
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      <MemberType>Method</MemberType>
 
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      <AssemblyInfo>
 
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        <AssemblyVersion>0.0.0.0</AssemblyVersion>
 
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      </AssemblyInfo>
 
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      <ReturnValue>
 
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        <ReturnType>MonoMac.AudioToolbox.AudioStreamPacketDescription[]</ReturnType>
 
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      </ReturnValue>
 
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      <Parameters>
 
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        <Parameter Name="useCache" Type="System.Boolean" />
 
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        <Parameter Name="inStartingPacket" Type="System.Int64" />
 
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        <Parameter Name="nPackets" Type="System.Int32&amp;" RefType="ref" />
 
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        <Parameter Name="buffer" Type="System.Byte[]" />
 
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        <Parameter Name="offset" Type="System.Int32" />
 
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        <Parameter Name="count" Type="System.Int32&amp;" RefType="ref" />
 
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      </Parameters>
 
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      <Docs>
 
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        <param name="useCache">If the data should be cached.</param>
 
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        <param name="inStartingPacket">The index of the first packet to read.</param>
 
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        <param name="nPackets">On input the number of packets to read, upon return the number of packets actually read.</param>
 
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        <param name="buffer">The output buffer where packets are written.</param>
 
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        <param name="offset">The offset in the output buffer where to start writing packets to.</param>
 
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        <param name="count">On input the size of the output buffer (in bytes), upon return the actual number of bytes read.</param>
 
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        <summary>Reads packets of audio data from an audio file.</summary>
 
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        <returns>Array of packet descriptors for the packets that were read.</returns>
 
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        <remarks>
 
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        </remarks>
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      </Docs>
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    </Member>
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    <Member MemberName="RemoveUserData">