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Viewing changes to external/ikvm/reflect/Reader/ByteReader.cs

  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
ImportĀ upstreamĀ versionĀ 4.0.5+dfsg

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/*
 
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  Copyright (C) 2009 Jeroen Frijters
 
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  This software is provided 'as-is', without any express or implied
 
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  warranty.  In no event will the authors be held liable for any damages
 
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  arising from the use of this software.
 
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  Permission is granted to anyone to use this software for any purpose,
 
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  including commercial applications, and to alter it and redistribute it
 
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  freely, subject to the following restrictions:
 
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  1. The origin of this software must not be misrepresented; you must not
 
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     claim that you wrote the original software. If you use this software
 
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     in a product, an acknowledgment in the product documentation would be
 
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     appreciated but is not required.
 
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  2. Altered source versions must be plainly marked as such, and must not be
 
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     misrepresented as being the original software.
 
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  3. This notice may not be removed or altered from any source distribution.
 
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  Jeroen Frijters
 
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  jeroen@frijters.net
 
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*/
 
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using System;
 
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using System.Collections.Generic;
 
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using System.Text;
 
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namespace IKVM.Reflection.Reader
 
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{
 
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        sealed class ByteReader
 
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        {
 
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                private byte[] buffer;
 
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                private int pos;
 
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                private int end;
 
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                internal ByteReader(byte[] buffer, int offset, int length)
 
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                {
 
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                        this.buffer = buffer;
 
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                        this.pos = offset;
 
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                        this.end = pos + length;
 
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                }
 
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                internal static ByteReader FromBlob(byte[] blobHeap, int blob)
 
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                {
 
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                        ByteReader br = new ByteReader(blobHeap, blob, 4);
 
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                        int length = br.ReadCompressedUInt();
 
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                        br.end = br.pos + length;
 
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                        return br;
 
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                }
 
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                internal int Length
 
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                {
 
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                        get { return end - pos; }
 
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                }
 
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                internal byte PeekByte()
 
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                {
 
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                        if (pos == end)
 
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                                throw new BadImageFormatException();
 
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                        return buffer[pos];
 
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                }
 
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                internal byte ReadByte()
 
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                {
 
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                        if (pos == end)
 
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                                throw new BadImageFormatException();
 
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                        return buffer[pos++];
 
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                }
 
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                internal byte[] ReadBytes(int count)
 
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                {
 
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                        if (count < 0)
 
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                                throw new BadImageFormatException();
 
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                        if (end - pos < count)
 
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                                throw new BadImageFormatException();
 
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                        byte[] buf = new byte[count];
 
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                        Buffer.BlockCopy(buffer, pos, buf, 0, count);
 
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                        pos += count;
 
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                        return buf;
 
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                }
 
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                internal int ReadCompressedUInt()
 
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                {
 
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                        byte b1 = ReadByte();
 
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                        if (b1 <= 0x7F)
 
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                        {
 
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                                return b1;
 
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                        }
 
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                        else if ((b1 & 0xC0) == 0x80)
 
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                        {
 
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                                byte b2 = ReadByte();
 
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                                return ((b1 & 0x3F) << 8) | b2;
 
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                        }
 
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                        else
 
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                        {
 
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                                byte b2 = ReadByte();
 
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                                byte b3 = ReadByte();
 
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                                byte b4 = ReadByte();
 
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                                return ((b1 & 0x3F) << 24) + (b2 << 16) + (b3 << 8) + b4;
 
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                        }
 
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                }
 
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                internal int ReadCompressedInt()
 
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                {
 
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                        byte b1 = PeekByte();
 
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                        int value = ReadCompressedUInt();
 
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                        if ((value & 1) == 0)
 
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                        {
 
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                                return value >> 1;
 
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                        }
 
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                        else
 
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                        {
 
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                                switch (b1 & 0xC0)
 
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                                {
 
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                                        case 0:
 
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                                        case 0x40:
 
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                                                return (value >> 1) - 0x40;
 
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                                        case 0x80:
 
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                                                return (value >> 1) - 0x2000;
 
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                                        default:
 
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                                                return (value >> 1) - 0x10000000;
 
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                                }
 
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                        }
 
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                }
 
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                internal string ReadString()
 
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                {
 
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                        if (PeekByte() == 0xFF)
 
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                        {
 
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                                pos++;
 
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                                return null;
 
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                        }
 
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                        int length = ReadCompressedUInt();
 
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                        string str = Encoding.UTF8.GetString(buffer, pos, length);
 
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                        pos += length;
 
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                        return str;
 
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                }
 
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                internal char ReadChar()
 
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                {
 
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                        return (char)ReadInt16();
 
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                }
 
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                internal sbyte ReadSByte()
 
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                {
 
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                        return (sbyte)ReadByte();
 
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                }
 
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                internal short ReadInt16()
 
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                {
 
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                        if (end - pos < 2)
 
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                                throw new BadImageFormatException();
 
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                        byte b1 = buffer[pos++];
 
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                        byte b2 = buffer[pos++];
 
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                        return (short)(b1 | (b2 << 8));
 
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                }
 
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                internal ushort ReadUInt16()
 
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                {
 
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                        return (ushort)ReadInt16();
 
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                }
 
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                internal int ReadInt32()
 
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                {
 
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                        if (end - pos < 4)
 
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                                throw new BadImageFormatException();
 
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                        byte b1 = buffer[pos++];
 
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                        byte b2 = buffer[pos++];
 
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                        byte b3 = buffer[pos++];
 
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                        byte b4 = buffer[pos++];
 
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                        return (int)(b1 | (b2 << 8) | (b3 << 16) | (b4 << 24));
 
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                }
 
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                internal uint ReadUInt32()
 
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                {
 
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                        return (uint)ReadInt32();
 
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                }
 
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                internal long ReadInt64()
 
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                {
 
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                        ulong lo = ReadUInt32();
 
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                        ulong hi = ReadUInt32();
 
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                        return (long)(lo | (hi << 32));
 
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                }
 
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                internal ulong ReadUInt64()
 
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                {
 
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                        return (ulong)ReadInt64();
 
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                }
 
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                internal float ReadSingle()
 
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                {
 
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                        return SingleConverter.Int32BitsToSingle(ReadInt32());
 
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                }
 
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                internal double ReadDouble()
 
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                {
 
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                        return BitConverter.Int64BitsToDouble(ReadInt64());
 
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                }
 
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                internal ByteReader Slice(int length)
 
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                {
 
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                        if (end - pos < length)
 
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                                throw new BadImageFormatException();
 
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                        ByteReader br = new ByteReader(buffer, pos, length);
 
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                        pos += length;
 
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                        return br;
 
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                }
 
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                // NOTE this method only works if the original offset was aligned and for alignments that are a power of 2
 
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                internal void Align(int alignment)
 
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                {
 
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                        alignment--;
 
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                        pos = (pos + alignment) & ~alignment;
 
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                }
 
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        }
 
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}