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Viewing changes to external/nrefactory/ICSharpCode.NRefactory.CSharp/Ast/GeneralScope/TextNode.cs

  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
Import upstream version 4.0.5+dfsg

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// 
 
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// TextNode.cs
 
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//  
 
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// Author:
 
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//       Mike Krüger <mkrueger@xamarin.com>
 
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// 
 
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// Copyright (c) 2012 Xamarin Inc. (http://xamarin.com)
 
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// 
 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
 
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// of this software and associated documentation files (the "Software"), to deal
 
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// in the Software without restriction, including without limitation the rights
 
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
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// copies of the Software, and to permit persons to whom the Software is
 
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// furnished to do so, subject to the following conditions:
 
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// 
 
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// The above copyright notice and this permission notice shall be included in
 
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// all copies or substantial portions of the Software.
 
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// 
 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
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// THE SOFTWARE.
 
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using System;
 
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namespace ICSharpCode.NRefactory.CSharp
 
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{
 
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        /// <summary>
 
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        /// A text node contains text without syntactic or semantic information.
 
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        /// (non parseable part of a text)
 
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        /// </summary>
 
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        public class TextNode : AstNode
 
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        {
 
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                public override NodeType NodeType {
 
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                        get {
 
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                                return NodeType.Whitespace;
 
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                        }
 
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                }
 
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                public string Text {
 
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                        get;
 
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                        set;
 
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                }
 
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                TextLocation startLocation;
 
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                public override TextLocation StartLocation {
 
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                        get { 
 
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                                return startLocation;
 
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                        }
 
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                }
 
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                TextLocation endLocation;
 
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                public override TextLocation EndLocation {
 
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                        get {
 
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                                return endLocation;
 
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                        }
 
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                }
 
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                public TextNode(string text) : this (text, TextLocation.Empty, TextLocation.Empty)
 
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                {
 
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                }
 
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                public TextNode(string text, TextLocation startLocation, TextLocation endLocation)
 
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                {
 
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                        this.Text = text;
 
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                        this.startLocation = startLocation;
 
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                        this.endLocation = endLocation;
 
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                }
 
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                public override void AcceptVisitor(IAstVisitor visitor)
 
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                {
 
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                        visitor.VisitText (this);
 
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                }
 
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                public override T AcceptVisitor<T>(IAstVisitor<T> visitor)
 
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                {
 
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                        return visitor.VisitText (this);
 
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                }
 
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                public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data)
 
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                {
 
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                        return visitor.VisitText (this, data);
 
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                }
 
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                protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
 
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                {
 
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                        var o = other as TextNode;
 
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                        return o != null && o.Text == Text;
 
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                }
 
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        }
 
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}
 
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