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  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
ImportĀ upstreamĀ versionĀ 4.0.5+dfsg

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//
 
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// support.cs: Support routines to work around the fact that System.Reflection.Emit
 
3
// can not introspect types that are being constructed
 
4
//
 
5
// Author:
 
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//   Miguel de Icaza (miguel@ximian.com)
 
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//   Marek Safar (marek.safar@gmail.com)
 
8
//
 
9
// Copyright 2001 Ximian, Inc (http://www.ximian.com)
 
10
// Copyright 2003-2009 Novell, Inc
 
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// Copyright 2011 Xamarin Inc
 
12
//
 
13
 
 
14
using System;
 
15
using System.Linq;
 
16
using System.IO;
 
17
using System.Text;
 
18
using System.Collections.Generic;
 
19
 
 
20
namespace Mono.CSharp {
 
21
 
 
22
        sealed class ReferenceEquality<T> : IEqualityComparer<T> where T : class
 
23
        {
 
24
                public static readonly IEqualityComparer<T> Default = new ReferenceEquality<T> ();
 
25
 
 
26
                private ReferenceEquality ()
 
27
                {
 
28
                }
 
29
 
 
30
                public bool Equals (T x, T y)
 
31
                {
 
32
                        return ReferenceEquals (x, y);
 
33
                }
 
34
 
 
35
                public int GetHashCode (T obj)
 
36
                {
 
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                        return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode (obj);
 
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                }
 
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        }
 
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#if !NET_4_0 && !MONODROID
 
41
        public class Tuple<T1, T2> : IEquatable<Tuple<T1, T2>>
 
42
        {
 
43
                public Tuple (T1 item1, T2 item2)
 
44
                {
 
45
                        Item1 = item1;
 
46
                        Item2 = item2;
 
47
                }
 
48
 
 
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                public T1 Item1 { get; private set; }
 
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                public T2 Item2 { get; private set; }
 
51
 
 
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                public override int GetHashCode ()
 
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                {
 
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                        return ((object)Item1 ?? 0) .GetHashCode () ^ ((object)Item2 ?? 0).GetHashCode ();
 
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                }
 
56
 
 
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                #region IEquatable<Tuple<T1,T2>> Members
 
58
 
 
59
                public bool Equals (Tuple<T1, T2> other)
 
60
                {
 
61
                        return EqualityComparer<T1>.Default.Equals (Item1, other.Item1) &&
 
62
                                EqualityComparer<T2>.Default.Equals (Item2, other.Item2);
 
63
                }
 
64
 
 
65
                #endregion
 
66
        }
 
67
 
 
68
        public class Tuple<T1, T2, T3> : IEquatable<Tuple<T1, T2, T3>>
 
69
        {
 
70
                public Tuple (T1 item1, T2 item2, T3 item3)
 
71
                {
 
72
                        Item1 = item1;
 
73
                        Item2 = item2;
 
74
                        Item3 = item3;
 
75
                }
 
76
 
 
77
                public T1 Item1 { get; private set; }
 
78
                public T2 Item2 { get; private set; }
 
79
                public T3 Item3 { get; private set; }
 
80
 
 
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                public override int GetHashCode ()
 
82
                {
 
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                        return Item1.GetHashCode () ^ Item2.GetHashCode () ^ Item3.GetHashCode ();
 
84
                }
 
85
 
 
86
                #region IEquatable<Tuple<T1,T2>> Members
 
87
 
 
88
                public bool Equals (Tuple<T1, T2, T3> other)
 
89
                {
 
90
                        return EqualityComparer<T1>.Default.Equals (Item1, other.Item1) &&
 
91
                                EqualityComparer<T2>.Default.Equals (Item2, other.Item2) &&
 
92
                                EqualityComparer<T3>.Default.Equals (Item3, other.Item3);
 
93
                }
 
94
 
 
95
                #endregion
 
96
        }
 
97
 
 
98
        static class Tuple
 
99
        {
 
100
                public static Tuple<T1, T2> Create<T1, T2> (T1 item1, T2 item2)
 
101
                {
 
102
                        return new Tuple<T1, T2> (item1, item2);
 
103
                }
 
104
 
 
105
                public static Tuple<T1, T2, T3> Create<T1, T2, T3> (T1 item1, T2 item2, T3 item3)
 
106
                {
 
107
                        return new Tuple<T1, T2, T3> (item1, item2, item3);
 
108
                }
 
109
        }
 
110
#endif
 
111
 
 
112
        static class ArrayComparer
 
113
        {
 
114
                public static bool IsEqual<T> (T[] array1, T[] array2)
 
115
                {
 
116
                        if (array1 == null || array2 == null)
 
117
                                return array1 == array2;
 
118
 
 
119
                        var eq = EqualityComparer<T>.Default;
 
120
 
 
121
                        for (int i = 0; i < array1.Length; ++i) {
 
122
                                if (!eq.Equals (array1[i], array2[i])) {
 
123
                                        return false;
 
124
                                }
 
125
                        }
 
126
 
 
127
                        return true;
 
128
                }
 
129
        }
 
130
#if !FULL_AST
 
131
        /// <summary>
 
132
        ///   This is an arbitrarily seekable StreamReader wrapper.
 
133
        ///
 
134
        ///   It uses a self-tuning buffer to cache the seekable data,
 
135
        ///   but if the seek is too far, it may read the underly
 
136
        ///   stream all over from the beginning.
 
137
        /// </summary>
 
138
        public class SeekableStreamReader : IDisposable
 
139
        {
 
140
                public const int DefaultReadAheadSize =
 
141
                        4096 / 2;
 
142
 
 
143
                StreamReader reader;
 
144
                Stream stream;
 
145
 
 
146
                char[] buffer;
 
147
                int read_ahead_length;  // the length of read buffer
 
148
                int buffer_start;       // in chars
 
149
                int char_count;         // count of filled characters in buffer[]
 
150
                int pos;                // index into buffer[]
 
151
 
 
152
                public SeekableStreamReader (Stream stream, Encoding encoding, char[] sharedBuffer = null)
 
153
                {
 
154
                        this.stream = stream;
 
155
                        this.buffer = sharedBuffer;
 
156
 
 
157
                        InitializeStream (DefaultReadAheadSize);
 
158
                        reader = new StreamReader (stream, encoding, true);
 
159
                }
 
160
 
 
161
                public void Dispose ()
 
162
                {
 
163
                        // Needed to release stream reader buffers
 
164
                        reader.Dispose ();
 
165
                }
 
166
 
 
167
                void InitializeStream (int read_length_inc)
 
168
                {
 
169
                        read_ahead_length += read_length_inc;
 
170
 
 
171
                        int required_buffer_size = read_ahead_length * 2;
 
172
 
 
173
                        if (buffer == null || buffer.Length < required_buffer_size)
 
174
                                buffer = new char [required_buffer_size];
 
175
 
 
176
                        stream.Position = 0;
 
177
                        buffer_start = char_count = pos = 0;
 
178
                }
 
179
 
 
180
                /// <remarks>
 
181
                ///   This value corresponds to the current position in a stream of characters.
 
182
                ///   The StreamReader hides its manipulation of the underlying byte stream and all
 
183
                ///   character set/decoding issues.  Thus, we cannot use this position to guess at
 
184
                ///   the corresponding position in the underlying byte stream even though there is
 
185
                ///   a correlation between them.
 
186
                /// </remarks>
 
187
                public int Position {
 
188
                        get {
 
189
                                return buffer_start + pos;
 
190
                        }
 
191
 
 
192
                        set {
 
193
                                //
 
194
                                // If the lookahead was too small, re-read from the beginning. Increase the buffer size while we're at it
 
195
                                // This should never happen until we are parsing some weird source code
 
196
                                //
 
197
                                if (value < buffer_start) {
 
198
                                        InitializeStream (read_ahead_length);
 
199
 
 
200
                                        //
 
201
                                        // Discard buffer data after underlying stream changed position
 
202
                                        // Cannot use handy reader.DiscardBufferedData () because it for
 
203
                                        // some strange reason resets encoding as well
 
204
                                        //
 
205
                                        reader = new StreamReader (stream, reader.CurrentEncoding, true);
 
206
                                }
 
207
 
 
208
                                while (value > buffer_start + char_count) {
 
209
                                        pos = char_count;
 
210
                                        if (!ReadBuffer ())
 
211
                                                throw new InternalErrorException ("Seek beyond end of file: " + (buffer_start + char_count - value));
 
212
                                }
 
213
 
 
214
                                pos = value - buffer_start;
 
215
                        }
 
216
                }
 
217
 
 
218
                bool ReadBuffer ()
 
219
                {
 
220
                        int slack = buffer.Length - char_count;
 
221
 
 
222
                        //
 
223
                        // read_ahead_length is only half of the buffer to deal with
 
224
                        // reads ahead and moves back without re-reading whole buffer
 
225
                        //
 
226
                        if (slack <= read_ahead_length) {
 
227
                                //
 
228
                                // shift the buffer to make room for read_ahead_length number of characters
 
229
                                //
 
230
                                int shift = read_ahead_length - slack;
 
231
                                Array.Copy (buffer, shift, buffer, 0, char_count - shift);
 
232
 
 
233
                                // Update all counters
 
234
                                pos -= shift;
 
235
                                char_count -= shift;
 
236
                                buffer_start += shift;
 
237
                                slack += shift;
 
238
                        }
 
239
 
 
240
                        char_count += reader.Read (buffer, char_count, slack);
 
241
 
 
242
                        return pos < char_count;
 
243
                }
 
244
                
 
245
                public char GetChar (int position)
 
246
                {
 
247
                        if (buffer_start <= position && position < buffer.Length)
 
248
                                return buffer[position];
 
249
                        return '\0';
 
250
                }
 
251
                
 
252
                public char[] ReadChars (int fromPosition, int toPosition)
 
253
                {
 
254
                        char[] chars = new char[toPosition - fromPosition];
 
255
                        if (buffer_start <= fromPosition && toPosition <= buffer_start + buffer.Length) {
 
256
                                Array.Copy (buffer, fromPosition - buffer_start, chars, 0, chars.Length);
 
257
                        } else {
 
258
                                throw new NotImplementedException ();
 
259
                        }
 
260
 
 
261
                        return chars;
 
262
                }
 
263
 
 
264
                public int Peek ()
 
265
                {
 
266
                        if ((pos >= char_count) && !ReadBuffer ())
 
267
                                return -1;
 
268
 
 
269
                        return buffer [pos];
 
270
                }
 
271
 
 
272
                public int Read ()
 
273
                {
 
274
                        if ((pos >= char_count) && !ReadBuffer ())
 
275
                                return -1;
 
276
 
 
277
                        return buffer [pos++];
 
278
                }
 
279
        }
 
280
#endif
 
281
 
 
282
        public class UnixUtils {
 
283
                [System.Runtime.InteropServices.DllImport ("libc", EntryPoint="isatty")]
 
284
                extern static int _isatty (int fd);
 
285
                        
 
286
                public static bool isatty (int fd)
 
287
                {
 
288
                        try {
 
289
                                return _isatty (fd) == 1;
 
290
                        } catch {
 
291
                                return false;
 
292
                        }
 
293
                }
 
294
        }
 
295
 
 
296
        /// <summary>
 
297
        ///   An exception used to terminate the compiler resolution phase and provide completions
 
298
        /// </summary>
 
299
        /// <remarks>
 
300
        ///   This is thrown when we want to return the completions or
 
301
        ///   terminate the completion process by AST nodes used in
 
302
        ///   the completion process.
 
303
        /// </remarks>
 
304
        public class CompletionResult : Exception {
 
305
                string [] result;
 
306
                string base_text;
 
307
                
 
308
                public CompletionResult (string base_text, string [] res)
 
309
                {
 
310
                        if (base_text == null)
 
311
                                throw new ArgumentNullException ("base_text");
 
312
                        this.base_text = base_text;
 
313
 
 
314
                        result = res;
 
315
                        Array.Sort (result);
 
316
                }
 
317
 
 
318
                public string [] Result {
 
319
                        get {
 
320
                                return result;
 
321
                        }
 
322
                }
 
323
 
 
324
                public string BaseText {
 
325
                        get {
 
326
                                return base_text;
 
327
                        }
 
328
                }
 
329
        }
 
330
}