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  • Committer: Package Import Robot
  • Author(s): Jo Shields
  • Date: 2013-05-12 09:46:03 UTC
  • mto: This revision was merged to the branch mainline in revision 29.
  • Revision ID: package-import@ubuntu.com-20130512094603-mad323bzcxvmcam0
Tags: upstream-4.0.5+dfsg
ImportĀ upstreamĀ versionĀ 4.0.5+dfsg

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//
 
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// BinaryStreamWriter.cs
 
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//
 
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// Author:
 
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//   Jb Evain (jbevain@gmail.com)
 
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//
 
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// Copyright (c) 2008 - 2010 Jb Evain
 
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//
 
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// Permission is hereby granted, free of charge, to any person obtaining
 
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// a copy of this software and associated documentation files (the
 
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// "Software"), to deal in the Software without restriction, including
 
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// without limitation the rights to use, copy, modify, merge, publish,
 
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// distribute, sublicense, and/or sell copies of the Software, and to
 
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// permit persons to whom the Software is furnished to do so, subject to
 
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// the following conditions:
 
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//
 
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// The above copyright notice and this permission notice shall be
 
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// included in all copies or substantial portions of the Software.
 
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//
 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
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//
 
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using System;
 
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using System.IO;
 
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#if !READ_ONLY
 
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namespace Mono.Cecil.PE {
 
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        class BinaryStreamWriter : BinaryWriter {
 
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                public BinaryStreamWriter (Stream stream)
 
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                        : base (stream)
 
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                {
 
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                }
 
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                public void WriteByte (byte value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteUInt16 (ushort value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteInt16 (short value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteUInt32 (uint value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteInt32 (int value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteUInt64 (ulong value)
 
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                {
 
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                        Write (value);
 
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                }
 
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                public void WriteBytes (byte [] bytes)
 
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                {
 
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                        Write (bytes);
 
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                }
 
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                public void WriteDataDirectory (DataDirectory directory)
 
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                {
 
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                        Write (directory.VirtualAddress);
 
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                        Write (directory.Size);
 
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                }
 
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                public void WriteBuffer (ByteBuffer buffer)
 
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                {
 
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                        Write (buffer.buffer, 0, buffer.length);
 
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                }
 
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                protected void Advance (int bytes)
 
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                {
 
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                        BaseStream.Seek (bytes, SeekOrigin.Current);
 
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                }
 
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        }
 
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}
 
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#endif