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  • Committer: Bazaar Package Importer
  • Author(s): Christoph Egger, Paul Wise, Christoph Egger
  • Date: 2009-06-29 17:12:52 UTC
  • mfrom: (1.1.11 upstream) (2.1.7 squeeze)
  • Revision ID: james.westby@ubuntu.com-20090629171252-5ddnlfg3zfchrega
Tags: 2.2.1+dfsg1-1
[ Paul Wise ]
* New upstream release (Closes: #534962)
* Adjust the flex build-depends to take account of the conflict
  with all the versions of flex 2.5.34 (LP: #372872)
* Make the -music Recommends more strict, 2.1 music doesn't work
  with 2.2.
* Upstream moved the downloads to sourceforge, update the watch file
* Bump Standards-Version, no changes needed
* Drop use of dh_desktop since it no longer does anything
* Recommend the new warzone2100-video package, version 2.2 or similar
* Mention the warzone2100 crash reports in the -dbg package description

[ Christoph Egger ]
* Replace CC-2.0 graphic from cybersphinx, create a new tarball
* Add myself to uploaders

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/*
 
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 * count3-1.vlo
 
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 *
 
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 * countdown data for sub map 3-1
 
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 *
 
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 */
 
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script "countdown.slo"
 
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run
 
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{
 
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// who to play the sounds for
 
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player          INT             0
 
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// how many sets of sounds
 
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numSoundSets INT        2
 
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// how many stages for the countdown
 
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numStages[0]            INT             15
 
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numStages[1]            INT             14
 
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// what times to play each sound for the countdown
 
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stageTime[0][14]        INT             36000
 
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stageTime[0][13]        INT             30000
 
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stageTime[0][12]        INT             24000
 
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stageTime[0][11]        INT             18000
 
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stageTime[0][10]        INT             12000
 
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stageTime[0][9]         INT             6000
 
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stageTime[0][8]         INT             3100
 
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stageTime[0][7]         INT             3000
 
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stageTime[0][6]         INT             2400
 
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stageTime[0][5]         INT             1800
 
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stageTime[0][4]         INT             1200
 
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stageTime[0][3]         INT             600
 
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stageTime[0][2]         INT             250
 
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stageTime[0][1]         INT             110
 
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stageTime[0][0]         INT             20
 
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//stageTime[1][14]      INT             850
 
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stageTime[1][13]        INT             35910
 
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stageTime[1][12]        INT             35900
 
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stageTime[1][11]        INT             30000
 
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stageTime[1][10]        INT             24000
 
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stageTime[1][9]         INT             18000
 
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stageTime[1][8]         INT             12000
 
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stageTime[1][7]         INT             6000
 
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stageTime[1][6]         INT             3000
 
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stageTime[1][5]         INT             2400
 
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stageTime[1][4]         INT             1800
 
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stageTime[1][3]         INT             1200
 
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stageTime[1][2]         INT             600
 
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stageTime[1][1]         INT             200
 
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stageTime[1][0]         INT             115
 
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// the sounds to play as each time point is reached
 
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stageSound[0][14]       SOUND   "60min.ogg"
 
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stageSound[0][13]       SOUND   "50min.ogg"
 
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stageSound[0][12]       SOUND   "40min.ogg"
 
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stageSound[0][11]       SOUND   "30min.ogg"
 
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stageSound[0][10]       SOUND   "20min.ogg"
 
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stageSound[0][9]        SOUND   "10min.ogg"
 
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stageSound[0][8]        SOUND   "meflp.ogg"
 
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stageSound[0][7]        SOUND   "5min.ogg"
 
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stageSound[0][6]        SOUND   "4min.ogg"
 
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stageSound[0][5]        SOUND   "3min.ogg"
 
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stageSound[0][4]        SOUND   "2min.ogg"
 
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stageSound[0][3]        SOUND   "1min.ogg"
 
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stageSound[0][2]        SOUND   "flseq.ogg"
 
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stageSound[0][1]        SOUND   "10to1.ogg"
 
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stageSound[0][0]        SOUND   "mlaunch.ogg"
 
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stageSound[1][13]       SOUND   "wactivat.ogg"
 
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stageSound[1][12]       SOUND   "det60min.ogg"
 
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stageSound[1][11]       SOUND   "det50min.ogg"
 
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stageSound[1][10]       SOUND   "det40min.ogg"
 
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stageSound[1][9]        SOUND   "det30min.ogg"
 
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stageSound[1][8]        SOUND   "det20min.ogg"
 
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stageSound[1][7]        SOUND   "det10min.ogg"
 
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stageSound[1][6]        SOUND   "det5min.ogg"
 
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stageSound[1][5]        SOUND   "det4min.ogg"
 
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stageSound[1][4]        SOUND   "det3min.ogg"
 
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stageSound[1][3]        SOUND   "det2min.ogg"
 
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stageSound[1][2]        SOUND   "det1min.ogg"
 
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stageSound[1][1]        SOUND   "fdetseq.ogg"
 
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stageSound[1][0]        SOUND   "10to1.ogg"
 
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}
 
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