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UDWORD baseSpeed; ///< the base speed dependant on propulsion type
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UDWORD originalBody; ///< the original body points
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UBYTE NameVersion; ///< Version number used for generating on-the-fly names (e.g. Viper Mk "I" would be stored as 1 - Viper Mk "X" as 10) - copied from droid template
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SWORD resistance; ///< used in Electronic Warfare