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  • Committer: Bazaar Package Importer
  • Author(s): Christoph Egger, Paul Wise, Christoph Egger
  • Date: 2009-06-29 17:12:52 UTC
  • mfrom: (1.1.11 upstream) (2.1.7 squeeze)
  • Revision ID: james.westby@ubuntu.com-20090629171252-5ddnlfg3zfchrega
Tags: 2.2.1+dfsg1-1
[ Paul Wise ]
* New upstream release (Closes: #534962)
* Adjust the flex build-depends to take account of the conflict
  with all the versions of flex 2.5.34 (LP: #372872)
* Make the -music Recommends more strict, 2.1 music doesn't work
  with 2.2.
* Upstream moved the downloads to sourceforge, update the watch file
* Bump Standards-Version, no changes needed
* Drop use of dh_desktop since it no longer does anything
* Recommend the new warzone2100-video package, version 2.2 or similar
* Mention the warzone2100 crash reports in the -dbg package description

[ Christoph Egger ]
* Replace CC-2.0 graphic from cybersphinx, create a new tarball
* Add myself to uploaders

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//VLO file for Landing player Transporters for Cam2A
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//specifies which Templates to use to fill the Transporters
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//cam2AReIn.VLO
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script "reinforcement.slo"
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run
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{
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player                  int             0
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/* Transport exit and entry */
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transX[0]       int             87
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transY[0]       int             126
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transX[1]       int             87
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transY[1]       int             126
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transporter     TEMPLATE        "Transporter"   //for player's transport
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ReinforceTime   INT             3000    //5mins now since Kev Wicks couldn't finish 2A!!!!                      //4200  //7mins //1200  //-1 for no reinforcements in 10ths of secs
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numReinf                int             4       //how many bonus transport loads the player is allowed
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transLimit              int             4       //how many transport loads the player is allowed, before cease (0 - unlimited)
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numLoads                int             12      //same as number of arrays listed next
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//each transport load should total 10 units (rest go into next load!)
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//Using Collective templates until proper ones done
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//1st Transport
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loadNum         [0]     int             1                       //number of this template to load transport with
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loadTemplate    [0]     TEMPLATE        "P0CobraSpadeTracks"
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loadNum         [1]     int             7                       
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loadTemplate    [1]     TEMPLATE        "P0PythonHvyCnTrks"
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loadNum         [2]     int             2                       
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loadTemplate    [2]     TEMPLATE        "P0CobraLtATRktHtrack"
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//2nd transport
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loadNum         [3]     int             6                       
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loadTemplate    [3]     TEMPLATE        "P0PythonHvyCnTrks"
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loadNum         [4]     int             3                       
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loadTemplate    [4]     TEMPLATE        "P0CobraLtATRktHtrack"
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loadNum         [5]     int             1                       
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loadTemplate    [5]     TEMPLATE        "P0CobraRepairTrks"
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//3rd Transport
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loadNum         [6]     int             4                       
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loadTemplate    [6]     TEMPLATE        "P0CobraLtATRktHtrack"
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loadNum         [7]     int             4
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loadTemplate    [7]     TEMPLATE        "P0PythonHvyCnTrks"
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loadNum         [8]     int             2
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loadTemplate    [8]     TEMPLATE        "Cyb-Rocket-GROUND"
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//4th Transport
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loadNum         [9]     int             4                       
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loadTemplate    [9]     TEMPLATE        "P0CobraLtATRktHtrack"
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loadNum         [10]    int             4
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loadTemplate    [10]    TEMPLATE        "P0PythonHvyCnTrks"
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loadNum         [11]    int             2
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loadTemplate    [11]    TEMPLATE        "Cyb-Rocket-GROUND"
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noTransSnd              SOUND   "pcv443.ogg"
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}
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