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  • Committer: Bazaar Package Importer
  • Author(s): Christoph Egger, Paul Wise, Christoph Egger
  • Date: 2009-06-29 17:12:52 UTC
  • mfrom: (1.1.11 upstream) (2.1.7 squeeze)
  • Revision ID: james.westby@ubuntu.com-20090629171252-5ddnlfg3zfchrega
Tags: 2.2.1+dfsg1-1
[ Paul Wise ]
* New upstream release (Closes: #534962)
* Adjust the flex build-depends to take account of the conflict
  with all the versions of flex 2.5.34 (LP: #372872)
* Make the -music Recommends more strict, 2.1 music doesn't work
  with 2.2.
* Upstream moved the downloads to sourceforge, update the watch file
* Bump Standards-Version, no changes needed
* Drop use of dh_desktop since it no longer does anything
* Recommend the new warzone2100-video package, version 2.2 or similar
* Mention the warzone2100 crash reports in the -dbg package description

[ Christoph Egger ]
* Replace CC-2.0 graphic from cybersphinx, create a new tarball
* Add myself to uploaders

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/*
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 * AI values for Cam1B
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 *
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 * John & Kev
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 *
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 */
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script "cam1b-ai.slo"
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run
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{
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// first attack pos for enemy1 (at bunkers)
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rBlkX           int             4928
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rBlkY           int             9024
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// position of base oil
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oilPatchX       int             4416
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oilPatchY       int             9792
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// position of player base
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playerX         int             2100
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playerY         int             6700
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/* General Values */
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player          int             0
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enemy1          int             6       //barbarians (base1)
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enemy2          int             7       //barbarians (base2)
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enemy1Tot       int             6       //build total-ish
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enemy2Tot       int             8       //build total-ish
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pow1            int             200     //enemy1 start power
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pow2            int             200     //enemy2 start power
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/* Enemy Tactics */
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//build templates
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trike           TEMPLATE        "BarbarianTrike"
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buggy           TEMPLATE        "BarbarianBuggy"
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bloke           TEMPLATE        "BaBaPeople"
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jeep            TEMPLATE        "BabaJeep"
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//base1
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enm0            STRUCTURE       3434    //hillbase factory
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enm0ID          STRUCTUREID     3434
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enm0Ass1X       int             1344
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enm0Ass1Y       int             9152
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enm1            STRUCTURE       43      //base1=factory1
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enm1ID          STRUCTUREID     43
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enm1Ass1X       int             4544
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enm1Ass1Y       int             10176
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enm1Ret1X       int             3904
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enm1Ret1Y       int             9536
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enm1Ret2X       int             2240
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enm1Ret2Y       int             10304
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//base2
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enm2            STRUCTURE       97      //base2=factory1
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enm2ID          STRUCTUREID     97
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enm2Ass1X       int             3904
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enm2Ass1Y       int             13760
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enm2Ret1X       int             4928
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enm2Ret1Y       int             13888
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enm2Ret2X       int             2368
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enm2Ret2Y       int             13888
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/* hill attack points */
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hillNum         int             4
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hillX[0]        int             3776
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hillY[0]        int             7360
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hillX[1]        int             2624
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hillY[1]        int             7872
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hillX[2]        int             1600
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hillY[2]        int             7616
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hillX[3]        int             1088
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hillY[3]        int             7488
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}
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