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  • Committer: Bazaar Package Importer
  • Author(s): Khashayar Naderehvandi, Khashayar Naderehvandi, Alessio Treglia
  • Date: 2009-01-22 16:53:59 UTC
  • mfrom: (14.1.1 experimental)
  • Revision ID: james.westby@ubuntu.com-20090122165359-v0996tn7fbit64ni
Tags: 2.48a+dfsg-1ubuntu1
[ Khashayar Naderehvandi ]
* Merge from debian experimental (LP: #320045), Ubuntu remaining changes:
  - Add patch correcting header file locations.
  - Add libvorbis-dev and libgsm1-dev to Build-Depends.
  - Use avcodec_decode_audio2() in source/blender/src/hddaudio.c

[ Alessio Treglia ]
* Add missing previous changelog entries.

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/*
 
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Bullet Continuous Collision Detection and Physics Library
 
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Copyright (c) 2003-2008 Erwin Coumans  http://continuousphysics.com/Bullet/
 
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This software is provided 'as-is', without any express or implied warranty.
 
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In no event will the authors be held liable for any damages arising from the use of this software.
 
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Permission is granted to anyone to use this software for any purpose, 
 
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including commercial applications, and to alter it and redistribute it freely, 
 
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subject to the following restrictions:
 
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 
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3. This notice may not be removed or altered from any source distribution.
 
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*/
 
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#ifndef SCALED_BVH_TRIANGLE_MESH_SHAPE_H
 
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#define SCALED_BVH_TRIANGLE_MESH_SHAPE_H
 
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#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
 
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///The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape.
 
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///Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling'
 
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ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape
 
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{
 
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        btVector3       m_localScaling;
 
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        btBvhTriangleMeshShape* m_bvhTriMeshShape;
 
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public:
 
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        btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,btVector3 localScaling);
 
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        virtual ~btScaledBvhTriangleMeshShape();
 
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        virtual int     getShapeType() const
 
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        {
 
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                //use un-used 'FAST_CONCAVE_MESH_PROXYTYPE' for now, later add SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE to btBroadphaseProxy.h
 
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                return SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE;
 
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        }
 
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        virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
 
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        virtual void    setLocalScaling(const btVector3& scaling);
 
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        virtual const btVector3& getLocalScaling() const;
 
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        virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const;
 
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        virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
 
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        btBvhTriangleMeshShape* getChildShape()
 
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        {
 
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                return m_bvhTriMeshShape;
 
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        }
 
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        const btBvhTriangleMeshShape*   getChildShape() const
 
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        {
 
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                return m_bvhTriMeshShape;
 
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        }
 
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        //debugging
 
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        virtual const char*     getName()const {return "SCALEDBVHTRIANGLEMESH";}
 
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};
 
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#endif //BVH_TRIANGLE_MESH_SHAPE_H