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Viewing changes to source/gameengine/GameLogic/SCA_PropertyActuator.h

  • Committer: Bazaar Package Importer
  • Author(s): Khashayar Naderehvandi, Khashayar Naderehvandi, Alessio Treglia
  • Date: 2009-01-22 16:53:59 UTC
  • mfrom: (14.1.1 experimental)
  • Revision ID: james.westby@ubuntu.com-20090122165359-v0996tn7fbit64ni
Tags: 2.48a+dfsg-1ubuntu1
[ Khashayar Naderehvandi ]
* Merge from debian experimental (LP: #320045), Ubuntu remaining changes:
  - Add patch correcting header file locations.
  - Add libvorbis-dev and libgsm1-dev to Build-Depends.
  - Use avcodec_decode_audio2() in source/blender/src/hddaudio.c

[ Alessio Treglia ]
* Add missing previous changelog entries.

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/**
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 * SCA_PropertyActuator.h
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 *
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 * $Id: SCA_PropertyActuator.h 14444 2008-04-16 22:40:48Z hos $
 
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 * $Id: SCA_PropertyActuator.h 15638 2008-07-19 07:45:19Z ben2610 $
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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        int                     m_type;
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        STR_String      m_propname;
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        STR_String      m_exprtxt;
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        CValue*         m_sourceObj; // for copy property actuator
 
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        SCA_IObject* m_sourceObj; // for copy property actuator
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public:
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        SCA_PropertyActuator(
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                SCA_IObject* gameobj,
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                CValue* sourceObj,
 
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                SCA_IObject* sourceObj,
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                const STR_String& propname,
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                const STR_String& expr,
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                int acttype,
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        GetReplica(
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        );
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        void ProcessReplica();
 
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        virtual void ProcessReplica();
 
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        virtual bool UnlinkObject(SCA_IObject* clientobj);
 
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        virtual void Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map);
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        virtual bool 
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        Update();