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  • Committer: Bazaar Package Importer
  • Author(s): Khashayar Naderehvandi, Khashayar Naderehvandi, Alessio Treglia
  • Date: 2009-01-22 16:53:59 UTC
  • mfrom: (14.1.1 experimental)
  • Revision ID: james.westby@ubuntu.com-20090122165359-v0996tn7fbit64ni
Tags: 2.48a+dfsg-1ubuntu1
[ Khashayar Naderehvandi ]
* Merge from debian experimental (LP: #320045), Ubuntu remaining changes:
  - Add patch correcting header file locations.
  - Add libvorbis-dev and libgsm1-dev to Build-Depends.
  - Use avcodec_decode_audio2() in source/blender/src/hddaudio.c

[ Alessio Treglia ]
* Add missing previous changelog entries.

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<?xml version="1.0" encoding="Windows-1252"?>
 
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<VisualStudioProject
 
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        ProjectType="Visual C++"
 
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        Version="7.10"
 
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        Name="BL_gpu"
 
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        ProjectGUID="{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
 
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        RootNamespace="BL_gpu"
 
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        SccProjectName=""
 
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        SccLocalPath="">
 
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        <Platforms>
 
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                <Platform
 
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                        Name="Win32"/>
 
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        </Platforms>
 
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        <Configurations>
 
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                <Configuration
 
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                        Name="3D Plugin Debug|Win32"
 
17
                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug"
 
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                        IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug"
 
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                        ConfigurationType="4"
 
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                        UseOfMFC="0"
 
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                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
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                        CharacterSet="2">
 
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                        <Tool
 
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                                Name="VCCLCompilerTool"
 
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                                Optimization="0"
 
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                                AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
 
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                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
 
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                                BasicRuntimeChecks="3"
 
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                                RuntimeLibrary="3"
 
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                                DefaultCharIsUnsigned="TRUE"
 
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                                UsePrecompiledHeader="2"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug\BL_gpu.pch"
 
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                                AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug\"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\debug\"
 
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                                WarningLevel="2"
 
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                                SuppressStartupBanner="TRUE"
 
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                                DebugInformationFormat="3"
 
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                                CompileAs="0"/>
 
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                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
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                        <Tool
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_gpu.lib"
 
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                <Configuration
 
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                        Name="Blender Debug|Win32"
 
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                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\debug"
 
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                        IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\debug"
 
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                                Name="VCCLCompilerTool"
 
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                                AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
 
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                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
 
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                                BasicRuntimeChecks="3"
 
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                                RuntimeLibrary="1"
 
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                                DefaultCharIsUnsigned="FALSE"
 
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                                UsePrecompiledHeader="2"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\debug\BL_gpu.pch"
 
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                                AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                                WarningLevel="2"
 
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                                SuppressStartupBanner="TRUE"
 
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                                DebugInformationFormat="3"
 
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                                CompileAs="0"/>
 
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                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_gpu.lib"
 
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                                Name="VCWebServiceProxyGeneratorTool"/>
 
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                        Name="Blender Release|Win32"
 
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                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu"
 
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                        IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\gpu"
 
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                                Name="VCCLCompilerTool"
 
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                                AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
 
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                                RuntimeLibrary="0"
 
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                                EnableFunctionLevelLinking="TRUE"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\BL_gpu.pch"
 
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                                AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\gpu\"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\"
 
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                                WarningLevel="2"
 
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                                SuppressStartupBanner="TRUE"
 
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                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
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                        <Tool
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\BL_gpu.lib"
 
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                                SuppressStartupBanner="TRUE"/>
 
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                        <Tool
 
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                                Name="VCMIDLTool"/>
 
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                                Name="VCPostBuildEventTool"/>
 
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                                Name="VCPreBuildEventTool"/>
 
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                        <Tool
 
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                                Name="VCPreLinkEventTool"/>
 
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                                Name="VCResourceCompilerTool"
 
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                                PreprocessorDefinitions="NDEBUG"
 
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                                Culture="1033"/>
 
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                        <Tool
 
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                                Name="VCWebServiceProxyGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCXMLDataGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCManagedWrapperGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
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                </Configuration>
 
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                <Configuration
 
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                        Name="3D Plugin Release|Win32"
 
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                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll"
 
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                        IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll"
 
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                        ConfigurationType="4"
 
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                        UseOfMFC="0"
 
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                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
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                        CharacterSet="2">
 
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                        <Tool
 
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                                Name="VCCLCompilerTool"
 
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                                InlineFunctionExpansion="1"
 
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                                AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
 
183
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
 
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                                StringPooling="TRUE"
 
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                                RuntimeLibrary="2"
 
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                                EnableFunctionLevelLinking="TRUE"
 
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                                DefaultCharIsUnsigned="TRUE"
 
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                                UsePrecompiledHeader="2"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\BL_gpu.pch"
 
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                                AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\mtdll\"
 
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                                WarningLevel="2"
 
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                                SuppressStartupBanner="TRUE"
 
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                                CompileAs="0"/>
 
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                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
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                        <Tool
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_gpu.lib"
 
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                                SuppressStartupBanner="TRUE"/>
 
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                        <Tool
 
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                                Name="VCMIDLTool"/>
 
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                        <Tool
 
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                                Name="VCPostBuildEventTool"/>
 
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                                Name="VCPreBuildEventTool"/>
 
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                        <Tool
 
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                                Name="VCPreLinkEventTool"/>
 
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                        <Tool
 
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                                Name="VCResourceCompilerTool"
 
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                                PreprocessorDefinitions="NDEBUG"
 
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                                Culture="1033"/>
 
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                        <Tool
 
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                                Name="VCWebServiceProxyGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCXMLDataGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCManagedWrapperGeneratorTool"/>
 
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                        <Tool
 
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                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
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                </Configuration>
 
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                <Configuration
 
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                        Name="BlenderPlayer Debug|Win32"
 
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                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\debug\blenplayer"
 
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                        IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\debug\blenplayer"
 
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                        ConfigurationType="4"
 
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                        UseOfMFC="0"
 
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                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
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                        CharacterSet="2">
 
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                        <Tool
 
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                                Name="VCCLCompilerTool"
 
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                                Optimization="0"
 
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                                AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
 
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                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
 
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                                BasicRuntimeChecks="3"
 
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                                RuntimeLibrary="1"
 
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                                DefaultCharIsUnsigned="FALSE"
 
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                                UsePrecompiledHeader="2"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\debug\BL_gpu.pch"
 
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                                AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\debug\"
 
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                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
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                        <Tool
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_gpu.lib"
 
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                                SuppressStartupBanner="TRUE"/>
 
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                        <Tool
 
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                                Name="VCMIDLTool"/>
 
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                                Name="VCResourceCompilerTool"
 
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                                Culture="1033"/>
 
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                                Name="VCWebServiceProxyGeneratorTool"/>
 
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                                Name="VCManagedWrapperGeneratorTool"/>
 
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                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
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                        Name="BlenderPlayer Release|Win32"
 
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                        OutputDirectory="..\..\..\..\build\msvc_7\source\blender\gpu\blenplayer"
 
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                        <Tool
 
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                                Name="VCCLCompilerTool"
 
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                                PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\gpu\BL_gpu.pch"
 
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                                ObjectFile="..\..\..\..\build\msvc_7\source\blender\gpu\"
 
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                                ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\gpu\"
 
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                                Name="VCCustomBuildTool"/>
 
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                        <Tool
 
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                                Name="VCLibrarianTool"
 
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                                OutputFile="..\..\..\..\build\msvc_7\libs\BL_gpu.lib"
 
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                        <Tool
 
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                        <Tool
 
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                                Name="VCPreBuildEventTool"/>
 
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                                Name="VCResourceCompilerTool"
 
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                                PreprocessorDefinitions="NDEBUG"
 
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                                Culture="1033"/>
 
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                                Name="VCWebServiceProxyGeneratorTool"/>
 
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                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
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                        Name="Source Files"
 
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                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
 
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                        <File
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_codegen.c">
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_draw.c">
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_extensions.c">
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_material.c">
 
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                        <File
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_shader_material.glsl.c">
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_shader_vertex.glsl.c">
 
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                        Filter="h;hpp;hxx;hm;inl">
 
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                        <File
 
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                                RelativePath="..\..\..\source\blender\gpu\intern\gpu_codegen.h">
 
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                        <File
 
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                                RelativePath="..\..\..\source\blender\gpu\GPU_draw.h">
 
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                                RelativePath="..\..\..\source\blender\gpu\GPU_extensions.h">
 
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                                RelativePath="..\..\..\source\blender\gpu\GPU_material.h">
 
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