100
101
void make_editArmature(void);
101
102
void make_trans_bones (char mode);
103
106
int do_pose_selectbuffer(struct Base *base, unsigned int *buffer, short hits);
105
108
void generateSkeleton(void);
107
110
void mouse_armature(void);
109
111
void selectconnected_armature(void);
110
112
void selectconnected_posearmature(void);
112
115
void setflag_armature(short mode);
113
116
void unique_editbone_name (struct ListBase *ebones, char *name);
115
118
void auto_align_armature(short mode);
117
121
void create_vgroups_from_armature(struct Object *ob, struct Object *par);
118
122
void add_verts_to_dgroups(struct Object *ob, struct Object *par, int heat, int mirror);