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GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height,
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GHOST_TWindowState state, GHOST_TDrawingContextType type,
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GHOST_Window* window = 0;
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window = new GHOST_WindowWin32 (title, left, top, width, height, state, type, stereoVisual);