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int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
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virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
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/** The first created OpenGL context (for sharing display lists) */
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static AGLContext s_firstaglCtx;