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* ***** BEGIN GPL LICENSE BLOCK *****
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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* The Original Code is: all of this file.
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* Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
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* ***** END GPL LICENSE BLOCK *****
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/** \file blender/nodes/texture/nodes/node_texture_coord.c
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#include "node_texture_util.h"
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#include "NOD_texture.h"
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static bNodeSocketTemplate outputs[]= {
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{ SOCK_VECTOR, 0, "Coordinates" },
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static void vectorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **UNUSED(in), short UNUSED(thread))
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static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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tex_output(node, in, out[0], &vectorfn, data);
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void register_node_type_tex_coord(bNodeTreeType *ttype)
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static bNodeType ntype;
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node_type_base(ttype, &ntype, TEX_NODE_COORD, "Coordinates", NODE_CLASS_INPUT, NODE_OPTIONS);
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node_type_socket_templates(&ntype, NULL, outputs);
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node_type_size(&ntype, 120, 110, 160);
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node_type_storage(&ntype, "node_coord", NULL, NULL);
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node_type_exec(&ntype, exec);
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nodeRegisterType(ttype, &ntype);